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gino
Just played your boxing manager and I've decided to buy it!

Even if I'm not a fan of that sport in particular... but the game looked so nice and I had some spare money on my paypal account, so... ;)



I just want to suggest to make a better boxer search though. Being able to search by age and/or category would make it much better...!
jack1974
You'll be happy to know that I'm adding this new improved search right now! I'm doing a new UBM update that will be hopefully in beta-testing within a few days.

As always I'll put it on my .net domain and I'll post a message here in announcement forums when the new beta is ready.
Random1
OH good! I might actually get to be home some this month.
Random1
This will, I hope, include a regenerator to give me more fighters to sign? It's still a big deal with the career I'm using.



Wow, I finally got to try the latest build here tonight (well, latest I've downloaded, which was 1-2 months ago) and it's by far the best I've seen. :)
Random1
My apologies, you did add it... I just needed to get through a couple months. Now I'm a very happy man! Too bad I couldn't have played the last couple months.
Random1
Dude, you are da man! Not once have I seen the movement error on a knockdown either.



So now I can return to nitpicking :lol:



It's very hard to keep health up, even with a health clinic. You'd think that they'd recover faster after a tough fight, but they seem to always go up by one notch no matter what. And since they're getting hit more in the fights (fair enough, I find it very realistic now), they frequently get down close to the bottom after only a couple rounds, even if they win the rounds. Just seems a little bit much in my opinion.



Ok I found a little weirdness... scheduled a fight with a guy and upon doing so his name changed! His stats stayed the same but it's a different name.



Ah, it changed to the name of the guy one of my other fighters is fighting... how odd.
Random1
My new boxer: Age 16. 43 wins, 44 losses, 2 draws. He's been a busy boy, when did he start, at 6? :lol:
jack1974
LOL indeed at that age has a bit too much matches played :D

Ok good that you reported those small bugs now, so I can fix them immediatly since I'm working on the update today.

As you might know I'm quite busy working on USM2 but I want to keep updating also my old games :)
jack1974
Ahh found the bug! It happened only when you restarted a game, without quitting from desktop. Basically it was adding new matches to existing ones! so every restart the number of win, losses etc was increased :oops:



Thanks for reporting it.
jack1974
I've just uploaded new 1.3.3 beta version:

http://www.winterwolves.net/games/ubmdemo.zip (mac beta)

http://www.winterwolves.net/games/UBMTrial.exe (pc beta)



let me know if you find any problems!
Random1
Got a new one on you... but it may not be an error. Late in the fight my guy got knocked down, but as the count was going the ref decided that my guy had done a number on the other, I got the technical knockout. But the count kept going to 10 (he would have gotten up normally, he had plenty of energy left). I was decared the winner per the technical, but what a weird way to do it.
jack1974
Well, I think that's just a minor problem, since the result was still correct. Maybe was the latest change I made to prevent KOs movement bug... for now I wouldn't consider it a serious problem :)
Random1
I think there are a few too many one punch knockdowns by my opponents. I usually score a knockdown when I get their energy level down. But frequently they throw one punch when my guy has high energy and he goes crashing to the canvas. While it doesn't do too much for the energy, and usually my guy can come back and get the knockout by the end of the fight, it makes for some tough scores should it go to a decision.



That being said, I've seen the occasional one punch knockout that we talked about in the past, and that is really cool, on both sides.
jack1974
Yes, the one-punch knockdowns should happen even when energy of the boxer is high. It basically should happen rarely though, but still should be possible, so that a well placed punch can bring down even a stronger opponent and add a bit of suspence to all the fights!



if you already knew you would win all fight wouldn't be much fun :)



I'm thinking to add in the new update a difficulty level, controlling all those aspects and also how many skillpoint you can assign to the manager, I think is the best solution.
Random1
Agreed on the end, it'll make for a better challenge, or an easier time as it were.



I do wish to win all fights, and I choose opponents very carefully. That is where my skill comes in and why I enjoy it, matching up my guys right is my number 1 job as a manager. :D



My thing with the one punch is that it's happening twice a fight, a little more often than reality don't you think?
jack1974
Well yes, if I remember there were some matches with 2 single punch KO but surely is very rare. I can introduce a check to limit this event, since indeed isn't very realistic now :)
Random1
Along the same lines but a little different... we need the killer instinct to be there. A guy might floor and have hurt his opponent, then spend the rest of the round and not throw a single punch when he most likely could finish him off.
jack1974
Ah ok, think understand what you mean. I'll make some tests to see how I can add this "killer instinct" ! :)
Random1
Good luck... I realized later how easily that can cross over into "wreaking ball" lol.
Tobi
wow, i have now a boxer with skills in 70 and he is 17 years old :shock:



Otherwise i had only start rates like 20...