In the past (I even made a blog post) I thought that the best was to offer both male+female love interests whenever possible so more people could play the game. But I didn't consider the drawback of getting many negative reviews (talking about Steam of course) because there are fewer romances (for example even SOTW got many negative reviews JUST because of the romances number). To be honest I kind of understand them, if all the competition offers 4 yuri romances and mine has only 2, they are right to complain. So I'm not polemic here, just making considerations

At this point if I still allow to choose male or female protagonist but have only bisex female love interests, I could still offer 4 for the usual price range of $20 (talking about dating sims/visual novels) and at least I should reduce the negative reviews (which sadly are important for Steam). Since if you play the games only for the males, you wouldn't even buy the game

I wanted to support everyone but as you can imagine it's hard to keep working for peanuts when you see the other indie developers doing regularly ONLY yuri/straight games (many not even BxG, just yuri and stop) and making good money with many positive reviews.
For the RPGs currently in the works nothing will change of course, but for future games I think I might be forced to do this.