Nevermind, I also forgot that I was using the Thalia's attack as multiplier source. I think I added a bug in this update then, since I used Thalia's Defense
Causing the attacker to be slowed would be like the standard slow skill, I liked the fact that it was a bit different from it.
And higher delay is not the same as being slowed for the duration of the buff
I think will keep as it is but instead of the defense increase the speed maybe. Unless I get a better idea!
edit: what about a skill usable only on Thalia that drastically reduces the aggro each turn? since the main issue of Thalia is that gets trashed by all enemies since she deals lot of damage. Having such an effect means that each turn her aggro would lower by %, so that maybe she can survive longer? I quite like this idea, I might do this