I have a lot of mixed experiences, which I'll list:
- people hated Vera Blanc mini-games for example. And thinking that I added them to make it different from the standard VNs...

- at same time people like other mini games for example in VN like Analogue:A Hate Story (simulating a computer, typing commands, etc)
- Hunie-pop is a big minigame for example, with more strategy than I thought (I haven't played it but watched some let's play)
- I *think* that people liked the sort of adventure-like stuff I added in certain point of Bionic Heart. Something like moving from a location to another, interacting with object/people, and so on
- I'm good friend of Wadjet Eye, and I know how successful his adventures are. Maybe though is different a pixel-art 3rd person adventure, with a first person manga one? who knows...
- we all know the Ace Attorney series. Even in that case there's a main minigame with a story around it
In summary I am thinking if to add more minigame/adventure stuff in the possible future visual novels, or just keep them strictly focused on story and choices? Note that I don't include here RPG stuff like Loren or dating sim gameplay like... the dating sims
