Save the World 1.0.0

In a world plagued by conflict, greed, and division, hope arrives from beyond the stars. The aliens have come to Earth, and they're listening to everything you say and make it a reality. What will you do with all this sudden power? Will you be able to save the world?
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Save the World 1.0.0

Post by jack1974 »

Official game page: https://winter-wolves.itch.io/save-the-world

This is a game beta, there are some things still missing but the game story is complete and all endings and romance scenes should be working!

Known issues:

- missing Gregor Tusk and Will Parrish character images, used placeholders for now
- missing a Sarah's outfit (again, used placeholder)
- Xen's pin-up isn't ready yet so I used one from the PDF, will be replaced once I get the one backed by KS !

Translations:
The game was written in English and if you know it you should play it in that language. That said, it's also available in other languages: spanish, german, french, russian and simplified chinese. It was done using machine translation so it might not be perfect. In the game installation folder there's a /tl subdirectory with all the translation files so if you know that language and want to fix mistakes, you can.

You can change language from the options screen.

What's New in 1.0.0
- official release :)

What's New in 0.7.4
- added Sarah's pink robe missing outfit
- fixed alignment of speaker label in dialogue box

What's New in 0.7.3
- updated to latest Ren'Py version
- fixed some gallery CG replay not working (Sarah sleep, etc)
- fixed some typos
- fixed wrong artwork z coordinates (tv presenter on front of characters art)

What's New in 0.7.2
- added final art for Gregor and Will secondary characters

What's New in 0.7.1
- fixed wrong gallery replay (Indecent proposal would just replay Xen love scene)
- fixed Castillo's pubic hair going out of her panties :mrgreen:
User avatar
Winkie22
Young scout
Posts: 77
Joined: Tue Apr 11, 2017 2:26 am

Re: Save the World beta 0.7

Post by Winkie22 »

i paid for beta via ks when do i get my itchio code im backer 193
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Re: Save the World beta 0.7

Post by jack1974 »

I sent them through email, maybe check if they ended in spam folder?
User avatar
Winkie22
Young scout
Posts: 77
Joined: Tue Apr 11, 2017 2:26 am

Re: Save the World beta 0.7

Post by Winkie22 »

i just checked my email and all i have is steam keys not beta
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Re: Save the World beta 0.7

Post by jack1974 »

OK will send it manually then no problem!
User avatar
Franka
Elder Druid
Posts: 1575
Joined: Fri Nov 30, 2012 3:07 pm

Re: Save the World beta 0.7.2

Post by Franka »

Not that excited for this one (story premise not my thing). I'll give it a go, but I'm already not feeling it before starting, so I'll probably have a negative outlook.

First take: Not happy about putting the speaker's name in the middle of the text box. It's natural to look where the text starts and very unnatural to start by looking in the middle of the sentence to identify the speaker.

Second take: Yup, this is not for me. I don't enjoy the story at all. I skipped through all paths, everything unlocked and replayed in the gallery as it was supposed to, no issues there. Obviously can't speak for any logic fallacies there might be in the text.

Third take: It's nice that you value your Kickstarter backers, but I really think you should put artists in the credits first. I was interested, but didn't want to sit through a slow scroll of backer tags to identify the artists.

Sorry, this was just not my cup of tea. I hope it does well, regardless. I'm all for more yuri, but I either need a very different plot or no plot at all. :wink:
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Re: Save the World beta 0.7.2

Post by jack1974 »

No problem, of course I understand tastes are tastes :)
I can indeed move the textbox where normally is, probably is a better idea.
As for credits yeah I can move the backers a bit down in the list :lol:

No plot at all haha. Well in that case I'd need a lot of images to have it worth the playtime!
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Re: Save the World beta 0.7.4

Post by jack1974 »

Finally got the last missing outfit!
Image
I'll very likely end the beta next week and then Steam release :)
User avatar
jack1974
Pack leader
Posts: 15479
Joined: Thu Jun 16, 2005 4:43 pm

Re: Save the World 1.0.0

Post by jack1974 »

Today released the game on itchio, and Steam should follow the June 1st. Then back to An Elven Marriage :)
User avatar
Winkie22
Young scout
Posts: 77
Joined: Tue Apr 11, 2017 2:26 am

Re: Save the World 1.0.0

Post by Winkie22 »

the icon on the desktop is the default globe and not the custom icon
Post Reply