Game page: https://winter-wolves.itch.io/tales-fro ... r-midnight
Game is officially out!
What's New in version 1.1
- fixed a bug which was showing the love interest in the "Home Sweet Home" ending when Apolimesho is interrogating Samael
- fixed a bug related to protagonist black hair during Tara's sex scenes
What's New in version 1.0
- official game release
- added a pop-up explaining how to change the explicit content in options screen
What's New in version 0.78
- fixed a lot of typos/grammar (thanks to user Franka)
What's New in version 0.77
- changed the hair color text to "brown" in character creation since it's more brown than black
- fixed Evelyn's face missing bandages in a scene
- fixed some missing expressions (Rowinda)
- updated the love scenes CGs to adapt to Steam censorship, hopefully didn't mess up anything
What's New in version 0.76
- fixed a bug that was making impossible to keep a custom name during character creation, always reverting back to default "Nessa"
- fixed some typos and wrong pronouns
- fixed a bug that was allowing the "Look at Evelyn" choice even if she wasn't present in the fireflies scene
TFTU: After Midnight 1.1
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: TFTU: After Midnight beta 0.75
First gigantic bug:
After naming your character, you define the character's name as "Nessa" in the script.
nam "A young guard named..."
call screen chargen
nam "[name]."
$ he="she";his="her";him="her";He="She";His="Her";name="Nessa";sir="ma'am";Sir="Ma'am";boy="girl";man="woman"; brother="sister"
After naming your character, you define the character's name as "Nessa" in the script.
nam "A young guard named..."
call screen chargen
nam "[name]."
$ he="she";his="her";him="her";He="She";His="Her";name="Nessa";sir="ma'am";Sir="Ma'am";boy="girl";man="woman"; brother="sister"
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: TFTU: After Midnight beta 0.75
Hah lol I never actually tried with another name
Cool, will wait to do an update though in case you / others find more stuff
Cool, will wait to do an update though in case you / others find more stuff
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: TFTU: After Midnight beta 0.75
I think you forgot to write [sir] here:
You forgot to add a scene03_report check to this choice, Evelyn shouldn't be present here in my current game:
Some day I dream of a visual novel where scars, hair clips and swords don't teleport around and emblems don't magically mirror themselves. It's not going to be this one, but some day...
You forgot to add a scene03_report check to this choice, Evelyn shouldn't be present here in my current game:
Some day I dream of a visual novel where scars, hair clips and swords don't teleport around and emblems don't magically mirror themselves. It's not going to be this one, but some day...
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: TFTU: After Midnight beta 0.75
Thanks for the bugs report, very useful as usual as for the symbols haha, the only solution would be to have all characters drawn facing the camera on front
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: TFTU: After Midnight beta 0.76
A couple more bugs.
Evelyn's face should be messed up here:
Something not found (upperleft corner):
Evelyn's face should be messed up here:
Something not found (upperleft corner):
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: TFTU: After Midnight beta 0.76
Wait, why does the wall say "CROWKICKS"
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: TFTU: After Midnight beta 0.76
Thanks. Crowkick is actually the artist of those backgrounds, looks like there was a watermark or someting left lol! I didn't notice it at all
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: TFTU: After Midnight beta 0.76
Now I can't look at Evelyn, even if she is there.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: TFTU: After Midnight beta 0.76
Argh I did the opposite check (True/False) thanks, will fix on next update!