Bugs in spoiler.
During the second battle with Humbra (the one where he is surrounded by zombies) the music just stops completely during the cutscene preceding this fight and never starts during the actual fight, this also happens during the many battles against critical targets during the N'mar siege, after the first battle, as soon as the captain reports the morale situation, any further battle is completely devoid of music (this also happened in other battles but I don't remember the exacts sorry)
when an enemy uses the counter skill, sometimes when said enemies are attacked with some techniques they get attacked twice with the skill (the attacking character still loses hit points) I noticed this happening with Sylrissa's cross cut skill (especially against Humbra), I don't know if other skills might have the same effect.
When you first meet Sylrissa and Enok (during the "Someone adventurous" quest), Sylrissa talkssss like thissss sometimessss but after that bit she drops it completely, it would be better if she never did in the first place (It does not strike me as her being playful as nobody comments on it)
Also Humbra's Death Slash skill uses the same Skyrim sound effect as the Larikk skill I mentioned.
Overall, I liked the game a lot, it's definitely an Improvement in the writing department over Seasons of the wolf (I really disliked the lack of narration in that game) all characters seemed interesting (of course, there were characters I liked more but, none were bad), I did find it odd that not all party members get personal quests (I don't remember Lena getting one at least) I enjoyed the cameos from the Loren characters (child Loren is absolutely adorable!) and while I personally did not find much use for the Talents (aside from dialog checks) I like the idea behind them, having skill checks is a pretty good idea, and I assume that since it was used in this game you would have the framework to apply that mechanic to future games.
In conclusion, pretty good game, would play again .