Cursed Lands version 1.0.13 (full content)

Classic VN/RPG, all romance combos, social talent system https://www.winterwolves.com/cursedlands.htm
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lumacakes
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Re: Cursed Lands version 1.0.0 (full content)

Post by lumacakes » Mon Mar 12, 2018 1:54 am

Is the demo on the most recent version? Because I was playing the demo on Hard mode and I was trying to train in the Citadel when I got this bug. It didn't break the game, I just had to go to the "load saves" page and back, but I thought I'd share it anyway.
Spoiler:
I'm sorry, but an uncaught exception occurred.

While running game code:
Exception: Required parameter town has no value.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/gameflow.rpyc", line 992, in script call
File "game/gameflow.rpyc", line 1394, in script
File "C:\Users\user\Desktop\rhea\Games\VNs\Demos\cursed-lands-demo\renpy\ast.py", line 794, in execute
values = apply_arguments(self.parameters, renpy.store._args, renpy.store._kwargs)
File "C:\Users\user\Desktop\rhea\Games\VNs\Demos\cursed-lands-demo\renpy\ast.py", line 152, in apply_arguments
return parameters.apply(args, kwargs, ignore_errors)
File "C:\Users\user\Desktop\rhea\Games\VNs\Demos\cursed-lands-demo\renpy\ast.py", line 120, in apply
raise Exception("Required parameter %s has no value." % name)
Exception: Required parameter town has no value.

Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
0.8.9
Fri Mar 02 09:38:57 2018

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jack1974
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Re: Cursed Lands version 1.0.0 (full content)

Post by jack1974 » Mon Mar 12, 2018 6:15 am

No I made the demo only to help some people testing, but now I'll remove it since it's like 2 months old and it will only create confusion (save games won't even be compatible!) :)

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grey_duck
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Re: Cursed Lands version 1.0.0 (full content)

Post by grey_duck » Mon Mar 12, 2018 4:00 pm

I'm curious: is there a way to spend skill points on social talents, and I'm just missing it?

I noticed in VN mode that (since I still got XP for finishing quests, and therefore leveled up), I could click on the skill pane on the party screen, choose a social talent, and select "learn this skill." I don't see any way to do that on the normal level up screen, so I wasn't sure if this was supposed to be something we could do or not. It certainly would be nice to spend skill points on social talents, so that, for example, your debt collector dwarf can still get acuity and see HP/SP.

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jack1974
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Re: Cursed Lands version 1.0.0 (full content)

Post by jack1974 » Mon Mar 12, 2018 4:16 pm

Ah no that's not possible (social talents are super powerful so if you max it the game would become too easy even on Nightmare difficulty, and also to encourage replayability). So that is a bug in VN Mode, sorry :mrgreen:

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grey_duck
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Re: Cursed Lands version 1.0.0 (full content)

Post by grey_duck » Mon Mar 12, 2018 4:25 pm

I didn't think there was, and that makes sense, because, as you said, they'd break any semblance of game balance ("Hey give me an item and fight for me, and also I get a preemptive strike, oh, and you can't use your skills, either.") And since there's no way to get past the level up screen without spending points, it's weird that you can learn skills on the party screen, anyway.

On the other hand, it doesn't actually hurt VN mode at all, so it may not be worth trying to fix the bug, lest it break something else...

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grey_duck
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Re: Cursed Lands version 1.0.0 (full content)

Post by grey_duck » Mon Mar 12, 2018 4:35 pm

Oh, and the "I played in a different mode as a dwarf and now my elf is a mutant" bug is back. Of course, I look normal again the first time I click on my portrait in the party screen.
Spoiler:
Image
Image

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jack1974
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Re: Cursed Lands version 1.0.0 (full content)

Post by jack1974 » Mon Mar 12, 2018 4:40 pm

Lol not again. I am not sure why it still happens. How you reproduce it? Loading a save with two different races?

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jack1974
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Re: Cursed Lands version 1.0.0 (full content)

Post by jack1974 » Mon Mar 12, 2018 5:07 pm

Nevermind, I found a solution. Since for some random reason displaying it in the party screen "sets" the right values, now I show for a millisecond it when you load a save (it's impossible to notice for the human eye), so the bug is gone! :) I am not sure why behaves like that but on the other hand once again I made a game pushing Ren'Py to the limits, so... might be that :mrgreen:

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Franka
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Re: Cursed Lands version 1.0.0 (full content)

Post by Franka » Mon Mar 12, 2018 5:25 pm

jack1974 wrote:
Mon Mar 12, 2018 4:16 pm
Ah no that's not possible (social talents are super powerful
I see, that must be why I never used them. :lol:

(Well, that was more because I always failed 90% chances, and the delay on social talents is so ridiculously long, I could get 5 attacks instead.)

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jack1974
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Re: Cursed Lands version 1.0.0 (full content)

Post by jack1974 » Mon Mar 12, 2018 5:45 pm

Haha, well the social talents is a way of playing, maybe not for everyone :mrgreen:
But I swear the chances are the one displayed in the battle itself, so if you failed with 90% success chances you really had bad luck!

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