Spoiler:
Cursed Lands version 1.0.13 (full content)
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Cursed Lands version 1.0.1 (full content)
All right the 1.0.1 version with the usual few bugfixes and the new epilogue is in! No more
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Cursed Lands version 1.0.0 (full content)
Yeah, but that's the way RNG always seems to work, and why we both agree that hit % is a bad thing. The added insult of spending a huge delay on giving the enemy a free attack on your MC just means I'll never bother using social talents again. There isn't much reason to anyway, the combat system is (mostly) perfectly functional, unless you've over-leveled and broken it.
- jack1974
- Pack leader
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- Joined: Thu Jun 16, 2005 4:43 pm
Re: Cursed Lands version 1.0.1 (full content)
No I was very careful to not touch the combat balance at all
And yes, in future I want to remove RNG. Mind you, people seems to love it (all roguelikes, card game like Slay the spire, etc) but personally I always hated it, even in XCOM when you have 98% hit and you fail... sucks so I understand and I agree completely. In PS2 there won't be the RNG with the non combat skills anymore for example.
And yes, in future I want to remove RNG. Mind you, people seems to love it (all roguelikes, card game like Slay the spire, etc) but personally I always hated it, even in XCOM when you have 98% hit and you fail... sucks so I understand and I agree completely. In PS2 there won't be the RNG with the non combat skills anymore for example.
- grey_duck
- Young scout
- Posts: 86
- Joined: Sat Dec 02, 2017 3:59 pm
Re: Cursed Lands version 1.0.1 (full content)
Cool side effect of the millisecond of character portrait fix: if you fail an arena battle and try again...
Spoiler:
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Cursed Lands version 1.0.1 (full content)
Ahh forgot to hide it! When you play a new scene it should clear it though
- grey_duck
- Young scout
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Re: Cursed Lands version 1.0.1 (full content)
It does. It just amused me a lot.
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- Young scout
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- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Cursed Lands version 1.0.1 (full content)
Yeah,
Spoiler:
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- Young scout
- Posts: 50
- Joined: Sat Jan 07, 2017 1:06 am
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Cursed Lands version 1.0.1 (full content)
Yes of course but the problem is their language that is very complex and very few races beside lizardmen can understand what they say.