Re: C14 Dating 0.9.4 beta !
Posted: Thu Mar 24, 2016 5:29 am
Yes but the challenge are of increasing level, so it's not like after a 15x15 one you'll get a 5x5 one 

Lol true true, but since it is increasing in value, 5 15x15 puzzle, nah I will pass. So thanks for the skip button XDjack1974 wrote:Yes but the challenge are of increasing level, so it's not like after a 15x15 one you'll get a 5x5 one
Oh, I can answer that, since I did a playthrough with just the cave action (excavation mini-game) and another with just the lab action, so I ran out of puzzles relatively quickly. Basically you just don't get the mini-game screen once you've completed all the puzzles, i.e. you would see the action taking place in the scheduler and then either go to the next action, or go to a scene if applicable. It didn't break anythingjack1974 wrote:I thought to add a skip function but since I'm not sure what happens if you run out of puzzles, for now skip just won't advance you to the next puzzle. I definitely don't want to add a potential bug now
Hmm, if I remember correctly there weren't very many 15x15 puzzles (2 probably, especially after the trowel puzzle got replaced) and they were generally followed by 10x10 puzzles. I remember after encountering the first 15x15 puzzle that I kind of got excited thinking there may be puzzles that use larger grids (and then thinking it wouldn't fit on the screen... lol), but was surprised when the one immediately after that was smaller (10x10 I'm guessing, although this may have been with the original trowel puzzle). Actually, I think the majority were 10x10... if that helps?Pace675 wrote:Lol true true, but since it is increasing in value, 5 15x15 puzzle, nah I will pass. So thanks for the skip button XDjack1974 wrote:Yes but the challenge are of increasing level, so it's not like after a 15x15 one you'll get a 5x5 one
Agreed, and yeah, I used that trick as wellPace675 wrote:But that cave one nuuuuuu me no likies lol and 15x15 even with skipping .... I just dont want to waste my time with that. I say no to soduku on crack lol.Spoiler:
This... absolutely classic!Pace675 wrote:I say no to soduku on crack lol.
Ah OK good to know. I already put the version 1.0 on my site in "soft release" mode. Maybe in a future update will allow a "true skip" thenOniyuri wrote: Oh, I can answer that, since I did a playthrough with just the cave action (excavation mini-game) and another with just the lab action, so I ran out of puzzles relatively quickly. Basically you just don't get the mini-game screen once you've completed all the puzzles, i.e. you would see the action taking place in the scheduler and then either go to the next action, or go to a scene if applicable. It didn't break anything
After the 15x15 one I got some really easy 10x10s in a row before it got difficult again. Not that that's a bad thing, it's kind of like "here, have a break after solving that one".jack1974 wrote:Yes but the challenge are of increasing level, so it's not like after a 15x15 one you'll get a 5x5 one
Not sure, honestly I always skipped them while testing, since aren't really my thingTroyen wrote:Technically this cave puzzle is from 1.0, but is there something I'm missing