SOTW 1.0.87 - Bad Blood DLC

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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jack1974
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Re: SOTW 1.0.8.1 - Bad Blood DLC beta

Post by jack1974 »

Lol the crash is weird. The only line I uncommented again is a standard Ren'Py rollback config (the reason why you couldn't rollback anymore). Well I'll remove that then, since seems is the reason of your crashes! But it's really weird. Can you try to replace test.rpyc with the one I sent you by email a few days ago and see if works? If so, it's definitely that command and is a Ren'Py bug I think.
Troyen wrote:Did you fix all those grammar mistakes? I didn't go back to check but I think I saw some still there in 1.0.8.
Which ones? you pointed out some in 1.0.8 so is normal that they still were in it. I fixed those you mentioned but maybe I missed some older ones ?
Spoiler:
About the caves: no they have no impact on the plot.
Yes I could increase the potions amount of ratmen indeed since it will be the most useful thing!
Ah the Daronas/guards don't heal since aren't really included in party (in game code). Will make sure they're healed too then.
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jack1974
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Re: SOTW 1.0.8.1 - Bad Blood DLC beta

Post by jack1974 »

OK spoke with Ren'Py coder and lol it's my fault, was using a config variable outside the initialization part :lol: it's actually a bug that was working before! :mrgreen:
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jack1974
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by jack1974 »

Uploaded 1.0.8.2 which fixes that after-load bug and adds some more potions to ratmen and Daronas/guards heals after each wave. I think now, typos apart, it's FINALLY DONE! :)
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jack1974
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by jack1974 »

An user sent me some more bugs by email. I fixed all except one which I can't reproduce, so I'll wait to see if she can send me the right save. Most of those bugs are minor anyway, like a wrong sound effect playing in battle, or while replaying the DLC with the menu system a wrong character outfit.
The only real "major" bug was that Jariel/Althea ending CG
Spoiler:
would play only in one case, if you killed Rowinda, and not if Jariel did it. Now works in both cases.
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ValHallen
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by ValHallen »

Speaking of the ending:
Spoiler:
What happens when you select the suicide? Since I played as Shea, the choice didn't affected my ending
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jack1974
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by jack1974 »

Spoiler:
It changes only Althea's ending with Jariel (if she is in love with him). Speaking of the talk leading to the CG scene though, nothing more.
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ValHallen
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by ValHallen »

jack1974 wrote:
Spoiler:
It changes only Althea's ending with Jariel (if she is in love with him). Speaking of the talk leading to the CG scene though, nothing more.
Spoiler:
Common, tell me what happened there, someone stopped her? Did Rowinda throw herself? Someone three her?
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jack1974
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Re: SOTW 1.0.8.2 - Bad Blood DLC beta

Post by jack1974 »

Haha
Spoiler:
no surprisingly Jariel pushes Rowinda! :mrgreen:
Indeed in the ending he is quite shaken by it, though he tries to justify himself that he did it because he loves Althea so much:
jar "Althea - I was about to lose you. I- I could not stand that thought. That I'd never see you again, that I'd lose the most precious person in my life..."
jar "I would have doomed the world to eternal damnation if it had allowed me to stay with you."
If you want more details you'll need to replay it. With the menu choices at beginning of DLC is faster (though I still need to upload the latest version with working Jariel/Althea CG in this case).
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jack1974
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Re: SOTW 1.0.8.3 - Bad Blood DLC beta

Post by jack1974 »

Uploaded 1.0.8.3 which hopefully fixes everything :)
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jack1974
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Re: SOTW 1.0.8.4 - Bad Blood DLC beta

Post by jack1974 »

Fixed another crazy bug reported by email from an user. In practice when I fixed the "quit to main menu" bug in the gnoll search map, as indirect consequence I added it to the Blood Realm map. This because I didn't consider that people could have finished the palisade even earlier (just before the Althea scene in the Blood Realm!).
Now I made sure this can't happen! :)
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