Taleweaver wrote:
SotW deliberately simplifies the VNs part in favor of the RPG battles part, so naturally, the balance between fighting and talking is different from what it was in LtAP. Sorry if you didn't like that.
Well I think I cant blame anyone besides myself, because I already knew about it, Jack made it explicity, but I didnt like the gameplay, so I continued playing for the story.
Taleweaver wrote:Act 2: If everything works out the way I hope it will, you're going to see a LOT more of Dingirra in a future game.
Yeah!
Taleweaver wrote:Act 3: Again, sorry you didn't like it. The quests aren't intended to be "side quests" - you might have noticed that, right until the end, there is not even a main quest. Instead, the act centers on showing you what the characters do now that they're free to do whatever they like. Krimm immediately discovers someone whose plight she can relate to (Aenais), Riley follows his life-quest to become filthy rich, and Vaelis feels indebted to the people who helped free him and the twins. If anything, Act 3 shows the party working out their own dynamics through the adventures they go through.
About this, its me who need say sorry, because the boring part was the number of battles, not the story. I liked Aenais quest because it was part of Krimm's arc.
Taleweaver wrote:The other characters: We were going for replay value here, replay value meaning "you won't be able to see everything in a single playthrough". I'm afraid you're going to have to play again to find out about everybody else (or watch a few Let's Plays; there's a decent one for Chalassa's arc on YouTube.)
Well I think its was a bad decision, even if the majority here in the forums replaying the game is common, but the majority of the players dont do that. Speaking for myself, I cant replay the game, the gameplay part really turned me off, Im curious about those character, but not enough to replay the game (specially because I dont like playing RPG with a female character).
Taleweaver wrote:Thanks for your constructive criticism!
No problem and Im sorry if I was agressive/offensive with my previous post.
jack1974 wrote:Yes as Taleweaver said. I know the frequent battles is not everyone's cup of tea. You could play them in Easy mode though?
I played the first act in nightmare mode, but when I reached the viking boss I couldnt defeat him, he could spam heal and my party wasnt doing enough damage, I knew i had screwed up my build (my ranger was very defensive, my druid only had water offensive magic and his defense was 90% for water magic, Krimm had only Ralkor's Blood, Kick, Pull and Adrenaline Rush), so I would need to restart the game to correct those mistakes and I didnt want to restart for the third time (my first playthrough was in the open beta, but I screwed the build too and restartedb but left the game until now), so I turned the game the game to Easy mode and finished the game.
It really hurted my game pride, I have all gameplay achievements for PS and Loren, I felt like I was failing in this game by not doing it on Nightmare

.
jack1974 wrote:Anyway, I don't think will do again a game with so many battles like that because seems it really wasn't worth the effort. More RPGs but with more story. At least I think the DLC will be much better for you and people like you who prefer less fights and more story!
Man I must have sounded like a casual player, I really like combat but i couldnt like the combat in this game sorry Jack

, I really tried.
And after reading your twitter I fell like crap, I know my post was not the reason for it, but I still feel bad
