Today with Anima's help made another tweak to the enemy AI, so that SOME enemies (not all) will move in the backrow even in the empty spots (before they would only swap position with other alive allies). I'm still waiting for one particularly important BG, even if for now I used a generic forest background.
Tomorrow will see, worse case will release the update and add the missing art later
Third Act Beta! - SOTW 0.8.38
- jack1974
- Pack leader
- Posts: 15470
- Joined: Thu Jun 16, 2005 4:43 pm
- jack1974
- Pack leader
- Posts: 15470
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Third Act Beta! - SOTW 0.8.38
Okay so the art didn't arrive today Should be ready for end of month though.
At this point I'm going to upload 0.9 today to start with the testing. I've also updated the bonus content file with everything (theme song in MP3, Taleweaver's notes about the writing).
At this point I'm going to upload 0.9 today to start with the testing. I've also updated the bonus content file with everything (theme song in MP3, Taleweaver's notes about the writing).