fixed items

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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yayswords
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Re: fixed items

Post by yayswords » Tue Sep 02, 2014 3:15 pm

Themes you could build on:

Bleeding Heart - A true hunter kills only out of compassion or necessity. So long as no evil guides your hand, this dagger shall strike fatally true.
Will'o'wisp - windguided arrows or somesuch
If at first try it doesn't explode, it ain't Jack who wrote the code.

renke_
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Re: fixed items

Post by renke_ » Tue Sep 02, 2014 7:40 pm

a more stupid topic for the dagger could be along the idea that a Broken Heart is based on a Bleeding Heart.

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fabulaparva
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Re: fixed items

Post by fabulaparva » Wed Sep 03, 2014 11:25 am

@yayswords
So I shamelessly took your suggestion for the Will o wisp and there's now this draft in the spoiler:
Spoiler:
Exiled from too many towns, Fellir, half a human, half a dark elf, had grown weary of sleeping with the fearie fires in the wilderness. He exchanged his magical bow for a pouch of gold, proper meal, and for just one night in peace and clean bedsheets. Only several days after Fellir had vanished from Shacklesplit did Aenais realise how extra-ordinary the bow was. Grasping it will make a hunter's arm steady yet swift, and the wind itself will favor the arrows flown by this humble-looking weapon.

Just a tad pompous... :lol: but at least I left out the part of him being the horror of all nymphs...


renke_ wrote:a more stupid topic for the dagger could be along the idea that a Broken Heart is based on a Bleeding Heart.
Yeaaaah, and now I can't shake this off of my head everytime I see that name:
"You cut me open and I keep bleeding, keep bleeding love." +10 in Failed Romance
Maybe the dagger needs a new name.. :P

Which reminds me... right now the twin swords are tagged for "ranger" and daggers for "hunter". I was under the assumption that the twin swords were going to be available for both the ranger and the hunter. I assume that the daggers are supposed to be the substitute for the hunter instead of the ranger's two swords, to avoid hacks like the one talked about regarding Slith for Chalassa/Hunter-only?

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jack1974
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Re: fixed items

Post by jack1974 » Wed Sep 03, 2014 11:37 am

fabulaparva wrote:I assume that the daggers are supposed to be the substitute for the hunter instead of the ranger's two swords, to avoid hacks like the one talked about regarding Slith for Chalassa/Hunter-only?
Yes, each Class should get unique reward, so the Thief/Hunter shouldn't get the same twin sword. Originally the writer just made an item for each Class based on my indications (Hunter had a Bow only), then when got to code this thought to offer a bit of more variety.
Hunter is the only one with two weapons as reward (Ranger has shield), but I think is fine since is the most offensive/damage dealer of the party :)

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fabulaparva
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Re: fixed items

Post by fabulaparva » Wed Sep 03, 2014 11:40 am

jack1974 wrote:Hunter is the only one with two weapons as reward (Ranger has shield), but I think is fine since is the most offensive/damage dealer of the party :)
Ah, good that you pointed that out. I need to change the twinSword desc suggestion, then. I played with the idea that the swords were twins... :P I guess I could use that desc for the daggers....

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jack1974
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Re: fixed items

Post by jack1974 » Wed Sep 03, 2014 12:04 pm

The sword for the rangers are twins :) should be two identical swords for the "dual wield ranger". But is not like you can get two twin swords, one to the ranger and another to the hunter. I think would be confusing.

renke_
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Re: fixed items

Post by renke_ » Wed Sep 03, 2014 12:40 pm

fabulaparva wrote:
renke_ wrote:a more stupid topic for the dagger could be along the idea that a Broken Heart is based on a Bleeding Heart.
+10 in Failed Romance
Maybe the dagger needs a new name.. :P
anyone able to write a heartwarming love story with disastrous outcome (in Greek tragedy style) as lore? :D

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fabulaparva
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Re: fixed items

Post by fabulaparva » Wed Sep 03, 2014 1:30 pm

Greek tragedy? Would you prefer Medea (stabbing own sons), Oedipus (yeah, we all know about that one...) or just simply Orpheus and Eurydice (be damned, English spelling of classical names!) ? :P And all of it in a just few sentences? :P We are indeed making such small additions to such a small game! :P

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yayswords
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Re: fixed items

Post by yayswords » Wed Sep 03, 2014 5:20 pm

Sunblock Hat gains 1 magic and some resistance points for 5 item levels? fixplz!
If at first try it doesn't explode, it ain't Jack who wrote the code.

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yayswords
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Re: fixed items

Post by yayswords » Wed Sep 03, 2014 6:36 pm

I managed to amass 20k at the end of act 2. I also managed to spend it all, without buying any Euphorias. No casino. Feels like good design, although I'm starting act 3 broke now, but I figure I won't be missing the gold unless we add predefined items there too.

Oh wow, already a mistake spotted. I didn't realize thieves could wear cloth :P

Jariel = 186 speed
Image
If at first try it doesn't explode, it ain't Jack who wrote the code.

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