the quick English help thread :D

The tale of the siblings Althea and Shea https://www.winterwolves.com/seasonsofthewolf.htm
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jack1974
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the quick English help thread :D

Post by jack1974 » Mon Aug 04, 2014 7:45 am

Long story short, I can read/write English but have trouble to write it properly (how it should be in a game). Sometimes I want to add extra stuff to the game but I don't want to always bother the writers, besides I think I'll get faster replies here. So I'll update this thread whenever I need a little help :oops:

Let's start!

There's a Slime enemy. I want him to buff himself with a sort of "bubble skin" buff, so that he reflects back part of the damage :mrgreen: But have trouble coming up with the buff/skill name (is bubble skin OK?) and the description :)

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fabulaparva
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Re: the quick English help thread :D

Post by fabulaparva » Mon Aug 04, 2014 8:10 am

I think there's a disease called "Bubble Skin Disease" (I think the proper name is Neurofibromatosis) .. pictures can be graphic so maybe I won't link to that...

Maybe it could be called Bubble Coat or Bubbling Coat ... or just with one word: Splurge
Reflects N% of the inflicted melee/ranged/magic/all damage back on the attacker.

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yayswords
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Re: the quick English help thread :D

Post by yayswords » Mon Aug 04, 2014 8:21 am

I say Acid Splash :)
If at first try it doesn't explode, it ain't Jack who wrote the code.

renke_
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Re: the quick English help thread :D

Post by renke_ » Mon Aug 04, 2014 11:26 am

make it an all-party buff and call it Slime Mold, with the text "The slimes flow together and form one huge organism (defence + 30 %)" :)

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jack1974
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Re: the quick English help thread :D

Post by jack1974 » Mon Aug 04, 2014 11:29 am

Used Bubble Coat :P slimes that form together would be nice to see but... remember that bart simpson meme with "I'll stop hacking the RPG framework"? :lol:

renke_
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Re: the quick English help thread :D

Post by renke_ » Mon Aug 04, 2014 11:40 am

nah, not something with graphical effects - just a party-buff with a corresponding text, no fancy effects needed

(we're able to imagine this :))

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