Now I want to make an isometric battlefield RPG

Well not now, but if I can find the right artists, one of my next games might be like that. Having a real battlefield offers much more tactical options vs a simple grid!
Also I really liked the fact that the game had VERY FEW stats but was still quite fun to play. I think next RPGs might be simpler like that. If I think in that game each hero has ONE unique skill while in SOTW each one has 15!!

The only thing I was a bit disappointed with was the length, is true that I played it in Easy mode but lasted 16h. I think takes 16h just for the first two SOTW acts even in Easy mode... I make games too big
