Planet Stronghold 2 release!

Discuss the sequel to Planet Stronghold here
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myoksy
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Re: Planet Stronghold 2 release!

Post by myoksy » Mon Apr 13, 2020 6:55 pm

nah, I mean a special item type with its own slot that gives only regen bonuses - your quality comparator cannot give useful results for items when regen is part of it; this one is a complete different category (what is better? +1 HP regen or + 10 speed? depends on the situation, no chance for a static comparison class to decide it).

we discussed this ad nauseam before ( : D ) and I believe now that a new item class could solve this rather smartly: The implant (or sigil. or whatever) has only regen attributes.

as an example:
implant A: HP regen 3, PP regen 2, MO regen 3
implant B: HP regen 4, PP regen 1, MO regen 2
-> your quality check would see B as better.
still not true for all situations, but better than this one I just saw in the shop:

speed +6
psionic +3
hp regen -4
(all other values identical)
-> the helmet with the higher hp regen is marked as worse. and that's nearly never actually true


lucille.rpy: "Psionic Impriting"
-> Imprinting

chp2.rpy: "they're being tricked to hate us"
-> I *think* it should be "they've been tricked"
Last edited by myoksy on Mon Apr 13, 2020 8:12 pm, edited 1 time in total.

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jack1974
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Re: Planet Stronghold 2 release!

Post by jack1974 » Mon Apr 13, 2020 7:17 pm

Ah OK I see, yes definitely would be easier to compare items that way!! :)

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Franka
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Re: Planet Stronghold 2 release!

Post by Franka » Wed Apr 15, 2020 2:50 pm

Taking a small break from P5R after ~110 hours of game time...and playing some PS2.

Bug? Description of Psionics V skill says it will reveal all enemy info. However, in battle, enemy skills are not revealed and info says you need Culture to see skills?

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jack1974
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Re: Planet Stronghold 2 release!

Post by jack1974 » Wed Apr 15, 2020 3:02 pm

Haha you're right! Initially was culture, but then Psionics didn't have a valid reason to be picked as so I switched to that, but forgot to change in-code and also the help text! :lol:

myoksy
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Re: Planet Stronghold 2 release!

Post by myoksy » Thu Apr 16, 2020 1:37 pm

chp2.rpy: "He probably he wants to know more about what happened."
-> delete one "he".

chp2:rpy: "Is this simple!"
-> something's wrong with the sentence. maybe 'it's this/that simple' or 'this is simple'

chp3.rpy (twice): "empasse" -> "impasse" [But I like the little touch of Italian flair ; )]

milo.rpy: "to ward of"
-> ward off

philipp.rpy: "What he hell"
-> what the hell

lakadema.rpy: "can be used a powerful weapon"
-> used as

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jack1974
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Re: Planet Stronghold 2 release!

Post by jack1974 » Thu Apr 16, 2020 1:48 pm

Lol "What he hell" is fun :lol: thanks

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Franka
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Re: Planet Stronghold 2 release!

Post by Franka » Sat Apr 18, 2020 6:14 pm

Bug in a Lakadema romance ending text. I'm not playing Joshua...

Image

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jack1974
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Re: Planet Stronghold 2 release!

Post by jack1974 » Sat Apr 18, 2020 7:00 pm

Thanks :)

myoksy
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Re: Planet Stronghold 2 release!

Post by myoksy » Mon Apr 20, 2020 11:06 am

* Why do heavy weapons use one ammo per hit enemy? Splash damage should imo use only one shot for the primary target.

* chp3.rpy:
"
Arnox Warchief "Not only have you helped us free our farm, you've also eliminated our biggest threat, Commander Nelson."
Me "Well, for that last part, we had your help."
"
Ah, nope. I won the duel, no Arnox' help needed. And why is the warchief suddenly white? When I met him before in the HQ he had red fur.

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jack1974
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Re: Planet Stronghold 2 release!

Post by jack1974 » Mon Apr 20, 2020 11:29 am

OK will check that :)

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