nah, I mean a special item type with its own slot that gives only regen bonuses - your quality comparator cannot give useful results for items when regen is part of it; this one is a complete different category (what is better? +1 HP regen or + 10 speed? depends on the situation, no chance for a static comparison class to decide it).
we discussed this ad nauseam before ( : D ) and I believe now that a new item class could solve this rather smartly: The implant (or sigil. or whatever) has only regen attributes.
as an example:
implant A: HP regen 3, PP regen 2, MO regen 3
implant B: HP regen 4, PP regen 1, MO regen 2
-> your quality check would see B as better.
still not true for all situations, but better than this one I just saw in the shop:
speed +6
psionic +3
hp regen -4
(all other values identical)
-> the helmet with the higher hp regen is marked as worse. and that's nearly never actually true
lucille.rpy: "Psionic Impriting"
-> Imprinting
chp2.rpy: "they're being tricked to hate us"
-> I *think* it should be "they've been tricked"
Planet Stronghold 2 release!
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Re: Planet Stronghold 2 release!
Last edited by myoksy on Mon Apr 13, 2020 8:12 pm, edited 1 time in total.
- jack1974
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Re: Planet Stronghold 2 release!
Ah OK I see, yes definitely would be easier to compare items that way!!
- Franka
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Re: Planet Stronghold 2 release!
Taking a small break from P5R after ~110 hours of game time...and playing some PS2.
Bug? Description of Psionics V skill says it will reveal all enemy info. However, in battle, enemy skills are not revealed and info says you need Culture to see skills?
Bug? Description of Psionics V skill says it will reveal all enemy info. However, in battle, enemy skills are not revealed and info says you need Culture to see skills?
- jack1974
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Re: Planet Stronghold 2 release!
Haha you're right! Initially was culture, but then Psionics didn't have a valid reason to be picked as so I switched to that, but forgot to change in-code and also the help text!
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Re: Planet Stronghold 2 release!
chp2.rpy: "He probably he wants to know more about what happened."
-> delete one "he".
chp2:rpy: "Is this simple!"
-> something's wrong with the sentence. maybe 'it's this/that simple' or 'this is simple'
chp3.rpy (twice): "empasse" -> "impasse" [But I like the little touch of Italian flair ; )]
milo.rpy: "to ward of"
-> ward off
philipp.rpy: "What he hell"
-> what the hell
lakadema.rpy: "can be used a powerful weapon"
-> used as
-> delete one "he".
chp2:rpy: "Is this simple!"
-> something's wrong with the sentence. maybe 'it's this/that simple' or 'this is simple'
chp3.rpy (twice): "empasse" -> "impasse" [But I like the little touch of Italian flair ; )]
milo.rpy: "to ward of"
-> ward off
philipp.rpy: "What he hell"
-> what the hell
lakadema.rpy: "can be used a powerful weapon"
-> used as
- jack1974
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Re: Planet Stronghold 2 release!
Lol "What he hell" is fun thanks
- Franka
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Re: Planet Stronghold 2 release!
Bug in a Lakadema romance ending text. I'm not playing Joshua...
- jack1974
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Re: Planet Stronghold 2 release!
* Why do heavy weapons use one ammo per hit enemy? Splash damage should imo use only one shot for the primary target.
* chp3.rpy:
"
Arnox Warchief "Not only have you helped us free our farm, you've also eliminated our biggest threat, Commander Nelson."
Me "Well, for that last part, we had your help."
"
Ah, nope. I won the duel, no Arnox' help needed. And why is the warchief suddenly white? When I met him before in the HQ he had red fur.
* chp3.rpy:
"
Arnox Warchief "Not only have you helped us free our farm, you've also eliminated our biggest threat, Commander Nelson."
Me "Well, for that last part, we had your help."
"
Ah, nope. I won the duel, no Arnox' help needed. And why is the warchief suddenly white? When I met him before in the HQ he had red fur.
- jack1974
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Re: Planet Stronghold 2 release!
OK will check that