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Re: Art Thread [Planet Stronghold 2]
Posted: Sun Apr 15, 2018 7:41 pm
by Katicflis
Hubbida Hubbida ...
Re: Art Thread [Planet Stronghold 2]
Posted: Sat Apr 28, 2018 7:00 pm
by jack1974
Re: Art Thread [Planet Stronghold 2]
Posted: Sun Apr 29, 2018 10:20 am
by jack1974
this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!?
Re: Art Thread [Planet Stronghold 2]
Posted: Mon Apr 30, 2018 9:44 am
by jack1974
Re: Art Thread [Planet Stronghold 2]
Posted: Mon Apr 30, 2018 4:01 pm
by grey_duck
jack1974 wrote: ↑Sun Apr 29, 2018 10:20 am
this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!?
In fairness, it does say "
many of them smile back." Does not say "all."
Re: Art Thread [Planet Stronghold 2]
Posted: Mon Apr 30, 2018 4:17 pm
by jack1974
True, but in reality, Philipp is smiling in that scene! I know he is
Re: Art Thread [Planet Stronghold 2]
Posted: Thu May 03, 2018 8:35 am
by jack1974
the "final version". Of course will tweak it along the way but for now it's good. At leas for the battle prototype I'm planning to build
Re: Art Thread [Planet Stronghold 2]
Posted: Thu May 03, 2018 8:37 am
by Troyen
What are the names at the bottom? Which set is the team? Are these teams of six now instead of four? And why is Rebecca being shocked?
Re: Art Thread [Planet Stronghold 2]
Posted: Thu May 03, 2018 8:54 am
by jack1974
The names at the bottom are the "reserve units". I will add a text below the two buttons. It's basically like Cursed Lands: you can pick 6 members to go in the mission, but on the battlefield there can be only 4 at once. The 2 unselected one will recover between battles, the others not
Rebecca is shocked because that's the effect when you select a character to move. Animated it seems more obvious
Re: Art Thread [Planet Stronghold 2]
Posted: Thu May 03, 2018 10:09 am
by jack1974
working on the battle prototype