Art Thread [Planet Stronghold 2]

Discuss the sequel to Planet Stronghold here
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jack1974
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Re: Art Thread [Planet Stronghold 2]

Post by jack1974 » Thu Nov 15, 2018 10:05 am

Image
I'm going on writing some minor scenes during the first chapter, the various "camp talk" with the characters :)

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Pace675
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Re: Art Thread [Planet Stronghold 2]

Post by Pace675 » Wed Nov 28, 2018 12:32 am

Love this artist work sooo much <3

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jack1974
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Re: Art Thread [Planet Stronghold 2]

Post by jack1974 » Wed Nov 28, 2018 9:19 am

Haha yes. I really don't understand why some people say the art is ugly! (but it's a very small minority to be honest).

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Jaeger
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Re: Art Thread [Planet Stronghold 2]

Post by Jaeger » Fri Dec 07, 2018 10:47 pm

Honestly, there is something about the art that is a little off at times, especially the camp talk image,s where the poses look a little stiff. Still, there is a subjective side to art, and I happen to like even if it's not highly polished like more mainstream titles.

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jack1974
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Re: Art Thread [Planet Stronghold 2]

Post by jack1974 » Sat Dec 08, 2018 7:26 am

I think towards the end this artist had some "fatigue". I mean it's still the same person but I agree something looks different, like the lines are more thick for example, less details. I don't know why this happens but happened with many artists with a few exceptions (Rebecca, Loren's artist, etc).

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jack1974
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Re: Art Thread [Planet Stronghold 2]

Post by jack1974 » Sat Feb 09, 2019 11:04 am


a new gameplay video showing a bit how the various voices work in the game. Lol it's fun to see the different reactions depending if they're loyal or rival :mrgreen:
RIVAL: WHAT DO YOU WANT?! GET LOST! etc etc
LOYAL: HEY! WELL MET!! YO!!! etc etc :lol:

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jack1974
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Re: Art Thread [Planet Stronghold 2]

Post by jack1974 » Tue Jun 11, 2019 11:13 am


“When Everything Fails, Use Grenades” ancient Sun Tzu saying :lol:

Jokes apart it's a fun video I made, it’s not really viable to use it the whole game since you need to waste a lot of money to buy the grenades (I spent 1400 credits to buy them and I even had more in inventory), but if you’re stuck with a particular battle, might be useful… maybe too much. For now, I don't plan to tweak this since in this encounter the enemies cannot heal (with enemies who heals they're less effective, even if they can still destroy enemies defenses very quickly).

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