Art Thread [Planet Stronghold 2]
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- Young scout
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Re: Art Thread [Planet Stronghold 2]
Hubbida Hubbida ...
- jack1974
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Re: Art Thread [Planet Stronghold 2]
I was KO for 3-4 days with a bad flu, but today I'm recovering a bit. Just in time to post this new screenshot with Rumi in a sort of asian schoolgirl waifu outfit!
- jack1974
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Re: Art Thread [Planet Stronghold 2]
this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!?
- jack1974
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Re: Art Thread [Planet Stronghold 2]
today I feel better and I could resume coding as usual. Why reuse Cursed Lands' pre-battle/assign your team screen? let's code something new and cool from scratch!
- grey_duck
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- jack1974
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Re: Art Thread [Planet Stronghold 2]
True, but in reality, Philipp is smiling in that scene! I know he is
- jack1974
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Re: Art Thread [Planet Stronghold 2]
the "final version". Of course will tweak it along the way but for now it's good. At leas for the battle prototype I'm planning to build
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- Elder Druid
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Re: Art Thread [Planet Stronghold 2]
What are the names at the bottom? Which set is the team? Are these teams of six now instead of four? And why is Rebecca being shocked?
- jack1974
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Re: Art Thread [Planet Stronghold 2]
The names at the bottom are the "reserve units". I will add a text below the two buttons. It's basically like Cursed Lands: you can pick 6 members to go in the mission, but on the battlefield there can be only 4 at once. The 2 unselected one will recover between battles, the others not
Rebecca is shocked because that's the effect when you select a character to move. Animated it seems more obvious
Rebecca is shocked because that's the effect when you select a character to move. Animated it seems more obvious
- jack1974
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Re: Art Thread [Planet Stronghold 2]
working on the battle prototype