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Re: GUI Previews

Posted: Sun Apr 13, 2014 8:45 pm
by Anima_
Today two designs for the main party menu.

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A variant with more clicks and worse overview but much more space. The characters should be bigger though.
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Re: GUI Previews

Posted: Sun Apr 13, 2014 9:13 pm
by jack1974
Personally I prefer the first one, more info revealed in a single screen :)

Re: GUI Previews

Posted: Sun Sep 28, 2014 9:08 am
by daikiraikimi
I like the first one, too. The second one just seems really barren.

Re: GUI Previews

Posted: Fri Oct 31, 2014 8:31 am
by Troyen
Late to the party, but fewer clicks would be better. My trackpad will thank you. (Even just dragging and dropping party members to change up the SotW party can be a pain, especially with no swap.)

Re: GUI Previews

Posted: Fri Oct 31, 2014 8:37 am
by jack1974
I think I'd like to drop the drag&drop (forgive the pun :mrgreen:) in favor of a different system using just clicks...

Re: GUI Previews

Posted: Mon Aug 31, 2015 1:40 pm
by Anima_
Here is a rough first draft for the status screen attribute panel. The attributes are of course also work in progress.

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Re: GUI Previews

Posted: Mon Aug 31, 2015 8:30 pm
by Troyen
What do all the icons mean? The 12, 8, 6, 11?

Re: GUI Previews

Posted: Mon Aug 31, 2015 8:43 pm
by Anima_
Troyen wrote:What do all the icons mean? The 12, 8, 6, 11?
For the first four attributes: Mainhand, Offhand, Spells, Skills and for the last four Melee, Ranged, Spells, Skills.

Re: GUI Previews

Posted: Sat Dec 12, 2015 12:59 am
by Anima_
Two new mock ups. This time a revised attribute screen (in colour!) and a first try at the perk system. Though I'm not really satisfied with the perk system at all. Back to the drawing board with it. But since my concerns only crystallized with the mock up posting it cost nothing.

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