Huzzah! I was sure someone would have asked for something like that already--took me a little while to browse the thread and check. Seemed natural: story mode; soundtrack; gallery. Now that I think about it, a lot of nice extra features were already there!jack1974 wrote:Never thought about the high-res zoomable images but should be simple to add
From here on out, I'm just tossing ideas around.
With story mode and a lot of characters, you could sometimes end up with six, seven, or even all of your characters leveling up at once. I remember this happening when I received 1000 quest XP and it could take a while to handle. If Story Mode aims to emphasize the VN element, maybe there could be a faster way to auto-assign skills/stats?
If we want to keep things open and give players a lot of power to customize, then maybe individual characters could have a button "auto assign skills: on/off" and "auto assign stats: on/off". That way, if some people just want to skip a few battles but still adjust stats/skills, they can. But if they want to just zoom through battles/leveling and read the story, they can set everything to auto and do that.
Loren definitely has a lot of characters to work with. I can see how integrating too much with the main plot would make things really messy or time-consuming.jack1974 wrote:Thanks for the suggestions. For sure integrating more the conversation scenes with the main plot is great, however is also quite time consuming to write In Loren was especially because you didn't always had all the characters with you. In my other games like Planet Stronghold was easier since 99% of the time all the characters would follow you (so wasn't possible to randomly trigger a conversation when a character was away).