Amber Beta Demo (NOT full story!!) 0.7.6

A fantasy crafting/dating sim https://www.winterwolves.com/ambersmagicshop.htm
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jack1974
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by jack1974 »

Franka wrote:Also, how about a "buy all" in the search screen.
You mean instead of select all, then buy? yes should be possible :)
Franka wrote:I've never seen any other option than "go to bed early" no matter how late I stay up.
Haha true that text should be changed. I only check minimum "hour" to go to bed, but not if you stay up late.
Franka wrote:Are the icons for Adventurer's Guild and Thief's Guild missing, or aren't there supposed to be any?
No there are, I forgot to "link" them!
Franka wrote:Maybe we could also search for the result item, not just the components? It would make it a lot easier when tasked to create something that I could just go buy at the store.
Yes I'll try to add that too.
Franka wrote: You've put buy/sell at the thief's guild, but they don't actually have any items for sale.
The stores are updated daily but indeed they should always have something to sell. Going to look! :)
Franka wrote:Ok, I wasn't paying a LOT of attention, but it seems to me that during Bernard's last young age talk he says something about there not being taxes, yet one of the events is Taxes, Taxes, where the King has raised the taxes? (I could have misunderstood something, I breezed through that one a bit quickly.)
Haha you're right!
"There are no taxes except for guild fees."
Hmm I need to change the event then. Something to justify an overall price increase of all items...
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Thee Forsaken One
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by Thee Forsaken One »

jack1974 wrote:
Franka wrote:Ok, I wasn't paying a LOT of attention, but it seems to me that during Bernard's last young age talk he says something about there not being taxes, yet one of the events is Taxes, Taxes, where the King has raised the taxes? (I could have misunderstood something, I breezed through that one a bit quickly.)
Haha you're right!
"There are no taxes except for guild fees."
Hmm I need to change the event then. Something to justify an overall price increase of all items...
Merchant's Guild hiked up their fees.
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Franka
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by Franka »

jack1974 wrote:
Franka wrote:Also, how about a "buy all" in the search screen.
You mean instead of select all, then buy? yes should be possible :)
OH! "Select Page" means select all on that page!! I get it now, thanks.
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jack1974
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by jack1974 »

Thee Forsaken One wrote: Merchant's Guild hiked up their fees.
Thanks! Wrote this:
"Fee-ling Bad","The Merchant's Guild has decided to raise their fees! All items are more expensive for Icesilia vendors."
:mrgreen: (OK Fee-ling Bad is terrible but... maybe I'm going to leave it lol)
Franka wrote:OH! "Select Page" means select all on that page!! I get it now, thanks.
I tried to automate it, works but if you select all and the total is higher than you can afford, won't buy anything :mrgreen: Maybe I'll ask Anima, if there's an easier solution (but is not a top priority).
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Franka
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by Franka »

It's ok as it is, I'd just rather the button says "Select All" instead of "Select Page" because I misunderstood what it did.
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jack1974
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by jack1974 »

OK makes sense :)
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Franka
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by Franka »

Not sure what happened here, I was trying to craft a Green Wood Plank.

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gui.rpy", line 690, in script
  File "renpy/common/000statements.rpy", line 471, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/gui.rpy", line 191, in execute
  File "game/gui.rpy", line 191, in execute
  File "game/gui.rpy", line 193, in execute
  File "game/gui.rpy", line 281, in execute
  File "game/gui.rpy", line 283, in execute
  File "game/gui.rpy", line 293, in execute
  File "game/gui.rpy", line 306, in execute
  File "game/gui.rpy", line 330, in execute
  File "game/gui.rpy", line 331, in execute
  File "game/gui.rpy", line 334, in execute
  File "game/gui.rpy", line 380, in execute
KeyError: u'rcp/W_greenwood_plank'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gui.rpy", line 690, in script
  File "F:\Temp\AMS-0.7.2\renpy\ast.py", line 1706, in execute
    self.call("execute")
  File "F:\Temp\AMS-0.7.2\renpy\ast.py", line 1724, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "F:\Temp\AMS-0.7.2\renpy\statements.py", line 145, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 471, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "F:\Temp\AMS-0.7.2\renpy\exports.py", line 2526, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "F:\Temp\AMS-0.7.2\renpy\ui.py", line 285, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\Temp\AMS-0.7.2\renpy\display\core.py", line 2538, in interact
    scene_lists.replace_transient()
  File "F:\Temp\AMS-0.7.2\renpy\display\core.py", line 822, in replace_transient
    self.remove(layer, tag)
  File "F:\Temp\AMS-0.7.2\renpy\display\core.py", line 1107, in remove
    self.hide_or_replace(layer, remove_index, "hide")
  File "F:\Temp\AMS-0.7.2\renpy\display\core.py", line 1031, in hide_or_replace
    d = oldsle.displayable._hide(now - st, now - at, prefix)
  File "F:\Temp\AMS-0.7.2\renpy\display\screen.py", line 443, in _hide
    self.update()
  File "F:\Temp\AMS-0.7.2\renpy\display\screen.py", line 578, in update
    self.screen.function(**self.scope)
  File "game/gui.rpy", line 191, in execute
  File "game/gui.rpy", line 191, in execute
  File "game/gui.rpy", line 193, in execute
  File "game/gui.rpy", line 281, in execute
  File "game/gui.rpy", line 283, in execute
  File "game/gui.rpy", line 293, in execute
  File "game/gui.rpy", line 306, in execute
  File "game/gui.rpy", line 330, in execute
  File "game/gui.rpy", line 331, in execute
  File "game/gui.rpy", line 334, in execute
  File "game/gui.rpy", line 380, in execute
  File "<screen language>", line 380, in <module>
KeyError: u'rcp/W_greenwood_plank'

Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
 0.7.2
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jack1974
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by jack1974 »

Hmm strange that line would point to this:

Code: Select all

textbutton "?" action Show("MsgBox",msg="Each recipe requires a certain amount of time to craft the final item. The total time is dependent upon the number of items to craft. Because of this, sometimes you won't be able to craft the maximum amount (10 items) even if you have the required materials.",msgtitle="Crafting Time",rtn=False) xminimum 100 yminimum 40 style "roundbut_small"
But I don't think it's that!
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jack1974
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by jack1974 »

I had it too in my tests, though in another part of the code, that I changed. Maybe I need to change that other part too. It happened after you clicked to craft, or as you opened the recipe screen?
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Franka
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Re: Amber Beta Demo (NOT full story!!) 0.7.2

Post by Franka »

I think I know what happened. I had set it to craft 2 Planks, but only had 1 tool, closed the craft page, opened it again, crafted 1, and when pressing return to craft, it crashed. I can reliably recreate that sequence of events, causing the game to crash, but only for Green Wood Plank, not the other recipes.
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