Roommates BETA! 0.9.6 (25.02.2014)

A dating / life sim for all tastes set in college http://www.winterwolves.com/roommates.htm
User avatar
jack1974
Pack leader
Posts: 14902
Joined: Thu Jun 16, 2005 4:43 pm

Re: Roommates BETA! 0.9.4 (24.02.2014)

Post by jack1974 » Mon Feb 24, 2014 6:53 pm

Well I don't see how it's possible since the variable check is identical to Anne's (and all the others). If you have a savegame please send this way so I test :)
edit: nevermind you already sent it, just saw the email!

User avatar
jack1974
Pack leader
Posts: 14902
Joined: Thu Jun 16, 2005 4:43 pm

Re: Roommates BETA! 0.9.4 (24.02.2014)

Post by jack1974 » Mon Feb 24, 2014 7:03 pm

Thanks, the label of those scenes was written badly. Easy fix, but you were right they would never play! Will now check also all the other ones just to be sure :)

User avatar
Miakoda
Elder Druid
Posts: 880
Joined: Sat Sep 28, 2013 8:05 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by Miakoda » Mon Feb 24, 2014 8:14 pm

I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.

This seems a bit out of place for him to shout, especially for the bad paths. I can actually see him shouting this on the good path, so that was for an amusing coincidence.

If you need my save, I can send it if the above doesn't make sense ;)

I can also confirm the Good Max X Sally ending works.

MrEnvy8
Official writer
Posts: 77
Joined: Wed Aug 29, 2012 10:29 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by MrEnvy8 » Mon Feb 24, 2014 9:18 pm

Ghast is accurate

http://en.m.wikipedia.org/wiki/Ghast

(Probably. I'm not looking at the context right this second)

User avatar
jack1974
Pack leader
Posts: 14902
Joined: Thu Jun 16, 2005 4:43 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by jack1974 » Mon Feb 24, 2014 9:49 pm

Miakoda wrote:I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.

MrEnvy8
Official writer
Posts: 77
Joined: Wed Aug 29, 2012 10:29 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by MrEnvy8 » Mon Feb 24, 2014 10:18 pm

jack1974 wrote:
Miakoda wrote:I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."

Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.
Maybe we could set the work result to "bad" if you do that choice?

User avatar
jack1974
Pack leader
Posts: 14902
Joined: Thu Jun 16, 2005 4:43 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by jack1974 » Mon Feb 24, 2014 10:28 pm

I'll check, maybe I can skip playing the after-job lines completely if one of those scenes is played, probably the best solution :)

User avatar
gamesempie
Young scout
Posts: 63
Joined: Tue Feb 04, 2014 5:16 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by gamesempie » Mon Feb 24, 2014 10:30 pm

Speaking of generic work lines. Are the office and football works only suppose to have the generic work lines or are they also suppose to have the flavor text before it? For example
Spoiler:
how for the art store before the "who's awesome? I'm awesome!" line it will have some funny snatch of conversation related to working at an art store.

User avatar
jack1974
Pack leader
Posts: 14902
Joined: Thu Jun 16, 2005 4:43 pm

Re: Roommates BETA! 0.9.5 (24.02.2014)

Post by jack1974 » Mon Feb 24, 2014 10:36 pm

Yes all jobs have flavor text, but I just checked and there is a small mistake in the office work, so sometimes it could not display anything, but on next update will show more constantly.
I am even thinking to just add a "Job result:" prefix before the after-work lines, so is clear that the player speaks those lines AFTER the job is finished (so not immediately after the cutscenes for example).

Alex81
Woods ranger
Posts: 150
Joined: Wed Feb 16, 2011 1:44 am

Re: Roommates BETA! 0.9.6 (25.02.2014)

Post by Alex81 » Tue Feb 25, 2014 1:26 pm

Version 0.9.7 Changelog : Made easy-mode easy! (wishful thinking?)

Post Reply