Haha indeed it was like:
Loren 1 - I did coding/design/brainstorming BUT had Aleema to write / script and Anima to code
SOTW - this one was tough too, however it had "only" 4 love interests and had help for writing anyway. Was still a pain to code, but managed to
QoT - this was very simple compared to others, and had help for writing
Cursed Lands - about 2/3 of it was written, so I finished it myself. Was hard but had fun and in the end wasn't too exhausting
PS2...

fully coded/written/scripted/storyboarded by me. Added lots of new features to the gameplay part. 10 love interests, longest script ever etc. BAM! Totally burned out
