I should chime in to say that while I bought Loren, I didn't buy the game for 'the boobs.' And while I enjoyed Loren more than SOTW, it also wasn't because of 'the boobs.'
Loren was just more entertaining, had quirkier characters, and played to its strengths more. SOTW tried to be a more serious RPG, however the Ren'Py engine (and variants based on the Ren'Py engine) don't favour combat mechanics. So the increase in emphasis in RPG mechanics on an engine which doesn't favour RPG mechanics was a bit of a negative. The characters and plot in SOTW just wasn't as fun, and it had a severe pacing problem in the latter part of the game. Loren also had a 'Dragon Age' vibe which could also lend to its popularity.
IotaOne wrote:The RPG mix approach is far better, because it is really hard to find an Indy RPG, which is not a RPG maker look alike.
Avadon 1/2, Avernum 1 - 6, Eschalon 1 - 3, ShadowRun/Dragonfall/Hong-Kong, Divinity OS, Age of Decadence, Underrail, Pillars of Eternity, Wasteland 2, Darkest Dungeon, Geneforge, Serpent in the Staglands, Lords of Xulima etc
The Indie RPG realm has been revitalised in the past few years driven by unprecedented demand for old style, isometric games. It's been a good few years :3