It's a good result though, because I did PSCD much faster than SOTW (well 3 months vs 10 months... haha). I think it's worth talking about this in a blog post.
In general the recent trend in indie games is that are going to be really TOUGH times. Players expect cheap games, AND with a lot of content. I see most other narrative based games that are proud when they have 100k words of content, while my recent games all have over 150k words (many over 200k).
I am fine, but I think I need to adjust a bit for the future games

Regarding card games, I think beside Undead Lily I will try to do a few more for sure since I liked doing PSCD and players seems to like its gameplay
