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Re: Queen Of Thieves official release v 1.0.1

Posted: Tue Oct 27, 2020 4:41 am
by Jaeger
Thanks for the update. I need to finish Queen of Thieves, but it's been a long time since played it. Hopefully, it will be compatible with old saves.

Re: Queen Of Thieves official release v 1.0.1

Posted: Tue Oct 27, 2020 4:55 am
by jack1974
Ahem... about that :oops:
I think depends, the very first versions were done with old renpy, so I am not sure if they'll work (that's also why I was reluctant to update it). Hopefully they do!

Re: Queen Of Thieves official release v 1.0.1

Posted: Tue Oct 27, 2020 10:02 pm
by Franka
So, apparently it's possible to steal more money than a house can hold, in which case the house steals from you!

Image

Image

Re: Queen Of Thieves official release v 1.0.1

Posted: Tue Oct 27, 2020 10:04 pm
by jack1974
Haha noo! I thought I fixed that bug lol!! If you have a save where that happens, as always it would be useful to have. Thanks

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 12:42 am
by Franka
Sorry, I overwrote that save...

At the end of the game, I repeatedly get an out of memory error - that's weird and really shouldn't happen, but at least I got my last achievements before that happens.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\main.py", line 578, in main
run(restart)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\execution.py", line 908, in run_context
context.run()
File "game/plot/mainStory.rpyc", line 1860, in script
�M��Hy#e�W�舙N�)kw��0��孲0�[�b7&�&M�Vl��A�0}�E���f3jeku`w��1v�k�}��������>l�b;��B%��g�y�dJdN~/�͉�����dw��OB�I(4o���d����2���l���yI�AK���z���Mz2=�D�L�9�F��g3b�����Gf��Fu�����J�u= tq vwqG2K8��c����(�!��x�66C/\���f�}�4H��'b%v�'c���Y;�mߧ�N��NL�7��$�:���J;��P������؀6 w��’
File "game/plot/mainStory.rpyc", line 1860, in script
�M��Hy#e�W�舙N�)kw��0��孲0�[�b7&�&M�Vl��A�0}�E���f3jeku`w��1v�k�}��������>l�b;��B%��g�y�dJdN~/�͉�����dw��OB�I(4o���d����2���l���yI�AK���z���Mz2=�D�L�9�F��g3b�����Gf��Fu�����J�u= tq vwqG2K8��c����(�!��x�66C/\���f�}�4H��'b%v�'c���Y;�mߧ�N��NL�7��$�:���J;��P������؀6 w��’
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\ast.py", line 1949, in execute
self.call("execute")
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\ast.py", line 1937, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\statements.py", line 277, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\exports.py", line 2905, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\text\text.py", line 2008, in render
layout = Layout(self, width, height, renders, splits_from=virtual_layout)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\text\text.py", line 802, in __init__
surf = renpy.display.pgrender.surface((sw + o, sh + o), True)
File "D:\SteamLibrary\steamapps\common\Queen Of Thieves\renpy\display\pgrender.py", line 118, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Queen Of Thieves 1.0.7
Wed Oct 28 01:39:08 2020

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 7:09 am
by jack1974
Wow that's really strange. I never had an out of memory error. Did you continue an old save perhaps? Really strange, I'd not even know where to start looking for this one. Lol this game was cursed, so many issues pops-up even after years :D

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 8:54 am
by Franka
No, I deleted all my old saves and started a new game a couple of days ago. Let's hope I'm the only one affected by this, I remember the ending. :)

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 9:04 am
by jack1974
I checked that line and it's when the credits screen is called. So indeed there's only that "mysterious epilogue" left (which honestly I could cut lol). Do you have a save before that? the last save (even auto-save). It's strange that the credits screen crashes it, so I'd like to try here if possible!

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 12:43 pm
by Franka
Sending a save.

Re: Queen Of Thieves official release v 1.0.1

Posted: Wed Oct 28, 2020 1:12 pm
by jack1974
Thanks got it, and of course on my PC works fine :lol: I sent a file to try though. Really strange!!