Queen Of Thieves beta 0.6.3

A fantasy otome RPG about three young thieves with special skills https://www.winterwolves.com/queenofthieves.htm
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jack1974
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Queen Of Thieves beta 0.6.3

Post by jack1974 »

game info and pre-purchase: http://winterwolves.com/queenofthieves.htm
Current beta download: http://www.macgames.biz/games/QoT-0.6.3-all.zip

What's New in 0.6.3
- the three sisters starting outfit pieces are no longer sold in the various shop, as it should be! (requires restarting)
- disabled rollback in shops
- shops now have multi-paging inventory. Also, now you can resell your old armor/weapons if you want (requires restarting)
- increased the cost of the most powerful weapons, since those can make the game really easier (requires restarting)
- Joanne's Void Walker no longer shows OVER her other pants. They always appear correctly beneath them.
- entering the catacombs should now work in all situations, since it stores the last position active while you were in there
- following Franka's suggestion, I changed the nobles and merchants: now only merchants have big amount of gold (as one would expect since they buy and sell goods) while nobles are still wealthy, but they have wealth more in the form of gems, that you can find more often. This way there's a reason to rob merchants (otherwise made no sense, was better to just rob nobles!)

What's New in 0.6.2 (a lot!)
- clicking on resistances in character screen no longer crashes
- the final scene with each love interest (when they tell you the bonus you get) was repeating endlessly. Now it shouldn't!
- empty dialog window over the combat shouldn't show up anymore
- "old man in the cage" noble event was sometimes showing unscaled (too big for screen), fixed
- gems now sells at full price as it should!
- greatly increased the gold you get from the robberies (minimum base value is now 100 gold), also added MUCH more money from the encounters, so you get rewarded anyway when you rob, not only if you're lucky to find the room with treasures! :)
- fixed crash in the mercenary empty "blueprint" (mispelled room name)
- the armor items now have much lower price: 100 instead of 500. Should be easier to get the new outfits. Weapons instead are still more expensive.
- now the sisters get a skill point at the beginning of the story, before the first robbery
- fixed crash changing the difficulty in preferences screen
- changed how often enemies use "Into The Fray" debuffs
- fixed Thalia/Mary-Ann romance CG, now showing (also the gallery entry was broken, now works)
- fixed wrong characters appearing even if you disabled the otome/yuri romances
- you can't give money to the stranger unlimited times
- if you immediately cancel before entering the catacombs (during the items screen) it won't count it as you visited them for that day

This time I'm going to start a separate thread for every big update like this one, since I think should be less confusing. All the reported bugs in previous version should be fixed unless I say so.
Catacombs are still probably bugged, I need to manually review them all, and that will probably take me the whole day, so no point delaying this update :)

For some changes like the new armor prices need to restart a new game. Sorry :oops:
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Franka
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Re: Queen Of Thieves beta 0.6.2

Post by Franka »

Is there any particular reason why you can buy the starting outfits in the shops?
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jack1974
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Re: Queen Of Thieves beta 0.6.2

Post by jack1974 »

Ah no, I forgot to remove them! :)
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jack1974
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Re: Queen Of Thieves beta 0.6.2

Post by jack1974 »

A VERY helpful thing (if anyone wants to do it) would be to list the rooms in the catacombs that repeats an event. In some cases it's correct: like there's a mage summoning something, you try to fight and lose, the next time you should still be able to try again. So in that case it's OK.
In some other cases instead just reading the texts it's obvious that should be a one-time only event, so if you move back to that room, it shouldn't repeat.
I'm going to check it myself, but having a list to double-check would help A LOT! :)
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Franka
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Re: Queen Of Thieves beta 0.6.2

Post by Franka »

I think you want these boots to go beneath the leggings.

Image
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jack1974
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Re: Queen Of Thieves beta 0.6.2

Post by jack1974 »

Ahah, yes for sure! thanks
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Franka
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Re: Queen Of Thieves beta 0.6.2

Post by Franka »

After beating a Mad Inventor:

Code: Select all

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/robbery.rpy", line 985, in script call
  File "game/plot/rooms.rpy", line 2666, in script call
  File "game/plot/rooms.rpy", line 177, in script call
  File "game/script.rpy", line 1597, in script
  File "renpy/common/000statements.rpy", line 463, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/gui.rpy", line 2108, in execute
  File "game/gui.rpy", line 2108, in execute
  File "game/gui.rpy", line 2123, in execute
  File "game/gui.rpy", line 268, in execute
  File "game/gui.rpy", line 268, in execute
  File "game/gui.rpy", line 270, in execute
  File "game/gui.rpy", line 271, in execute
  File "game/gui.rpy", line 272, in execute
  File "game/gui.rpy", line 275, in execute
  File "game/gui.rpy", line 275, in <module>
AttributeError: 'NoneType' object has no attribute 'name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/robbery.rpy", line 985, in script call
  File "game/plot/rooms.rpy", line 2666, in script call
  File "game/plot/rooms.rpy", line 177, in script call
  File "game/script.rpy", line 1597, in script
  File "F:\Temp\QoT-0.6.2-all\renpy\ast.py", line 1697, in execute
    self.call("execute")
  File "F:\Temp\QoT-0.6.2-all\renpy\ast.py", line 1715, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "F:\Temp\QoT-0.6.2-all\renpy\statements.py", line 144, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 463, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "F:\Temp\QoT-0.6.2-all\renpy\exports.py", line 2475, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "F:\Temp\QoT-0.6.2-all\renpy\ui.py", line 277, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\Temp\QoT-0.6.2-all\renpy\display\core.py", line 2437, in interact
    scene_lists.replace_transient()
  File "F:\Temp\QoT-0.6.2-all\renpy\display\core.py", line 727, in replace_transient
    self.remove(layer, tag)
  File "F:\Temp\QoT-0.6.2-all\renpy\display\core.py", line 1014, in remove
    self.hide_or_replace(layer, remove_index, "hide")
  File "F:\Temp\QoT-0.6.2-all\renpy\display\core.py", line 938, in hide_or_replace
    d = oldsle.displayable._hide(now - st, now - at, prefix)
  File "F:\Temp\QoT-0.6.2-all\renpy\display\screen.py", line 430, in _hide
    self.update()
  File "F:\Temp\QoT-0.6.2-all\renpy\display\screen.py", line 565, in update
    self.screen.function(**self.scope)
  File "game/gui.rpy", line 2108, in execute
  File "game/gui.rpy", line 2108, in execute
  File "game/gui.rpy", line 2123, in execute
  File "game/gui.rpy", line 268, in execute
  File "game/gui.rpy", line 268, in execute
  File "game/gui.rpy", line 270, in execute
  File "game/gui.rpy", line 271, in execute
  File "game/gui.rpy", line 272, in execute
  File "game/gui.rpy", line 275, in execute
  File "game/gui.rpy", line 275, in <module>
AttributeError: 'NoneType' object has no attribute 'name'

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
Queen Of Thieves 0.6.2
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Franka
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Re: Queen Of Thieves beta 0.6.2

Post by Franka »

If you have more than 36 items, I can't find a scroll bar or anything in the sell tab. Also, I can rollback while in sell/buy tab, which seems troublesome.
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jack1974
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Re: Queen Of Thieves beta 0.6.2

Post by jack1974 »

Yes I never tested with many items, I need to add scroll or paging buttons. Rollback should indeed be disabled in shops too. Thanks
Ixionos
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Re: Queen Of Thieves beta 0.6.2

Post by Ixionos »

I have to tell you, my Norton antivirus REALLY hates this patch. The .exe file gets deleted no matter how much I click on "trust the file" or how much I turn off the antivirus and firewall.
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