development thread

Previously known simply as "Undead Lily" or "Undead Lily and The Elemental Avengers"
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jack1974
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Re: development thread

Post by jack1974 »

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I'm making very good progress, but I'm still very behind because the thing is that this game is INSANELY HUGE (just the gameplay, not even considering the writing!). I'm adding a lot of useful functions/things, like now you can see if you can upgrade a card because there's a little star animation over it, and so on.
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Jaeger
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Re: development thread

Post by Jaeger »

Does the card upgrade only applies to creatures, or can spells be upgraded as well?
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jack1974
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Re: development thread

Post by jack1974 »

No only creatures, since the spell upgrade wasn't present in the framework, and I don't think I can implement it (I already added so many functions but this one would be a big change!)

edit: also because some spells couldn't really be upgraded in a fair way, like "kill random non-legendary injured creature", that one would be hard to upgrade. And so on.
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jack1974
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Re: development thread

Post by jack1974 »

To be honest right now my main worry is that I can win 95% of battles in hard difficulty. I need to check how I did in PSCD. Probably there were more wall/taunt units, or the CPU started with more defense or something, since I think it was harder (but I might be wrong, it's 4-5 years since I last played it!).
Of course I know that several people (card games newbies) thought PSCD was OK at normal difficulty, so perhaps I'm worrying for nothing :) We'll see!
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jack1974
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Re: development thread

Post by jack1974 »

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behold another OP card! :lol:
I am still doing tests, worse case I can reduce it to "gain HALF attack and hit points of target" if I see it's too strong. But I finally managed to code the AI to use it well (before it was summoning the card always in wrong situations so couldn't "eat" the creatures!).
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jack1974
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Re: development thread

Post by jack1974 »

Haven't updated in a while but I'm making very good progress! Behold the power of the black castle:
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(there's a small issue with this new card border with the label vertical aligment, but will be fixed).
In short, without spoiling too much, if you dare to challenge Mantras, he'll fight you himself using the power of Cosmos! *

* seriously OP cards but I'm sure experienced card players will be able to beat him without problems!
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jack1974
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Re: development thread

Post by jack1974 »


First video of the deck screen and upgrade system :)
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