development thread

Previously known simply as "Undead Lily" or "Undead Lily and The Elemental Avengers"
User avatar
Jaeger
Druid
Posts: 403
Joined: Fri Jun 14, 2013 12:30 am

Re: development thread

Post by Jaeger »

It looks like a common daisy. They do have medicinal uses, so the healing ability seems fitting.
User avatar
jack1974
Pack leader
Posts: 15037
Joined: Thu Jun 16, 2005 4:43 pm

Re: development thread

Post by jack1974 »

In theory there should be a sort of face in the flower but you don't see it well unless it's zoomed in :)
User avatar
Jaeger
Druid
Posts: 403
Joined: Fri Jun 14, 2013 12:30 am

Re: development thread

Post by Jaeger »

I see the face. It's making me think of the talking flowers in Alice in Wonderland. Anyways, I'm still having a hard time trying to come up with an alternative name.
User avatar
Franka
Elder Druid
Posts: 1396
Joined: Fri Nov 30, 2012 3:07 pm

Re: development thread

Post by Franka »

Flower of Life (changes the meaning), Flower of Health, Nourishing Flower, Rejuvenating Flower, Radiant Flower...
User avatar
jack1974
Pack leader
Posts: 15037
Joined: Thu Jun 16, 2005 4:43 pm

Re: development thread

Post by jack1974 »

OK I made my mind: it will be called "Smug face flower" :lol:
Jokes aside, I like Flower Of Life, probably going to use that! thanks
User avatar
jack1974
Pack leader
Posts: 15037
Joined: Thu Jun 16, 2005 4:43 pm

Re: development thread

Post by jack1974 »

I deleted a previous post since I was angry and tired. Yes I'm facing a lot of issues but I will simply need to adapt the cards to the framework limits, rather than having full freedom.
The main issue is with spell cards (that's why in PSCD the CPU didn't have many). Worse case I'll repeat that :)
User avatar
jack1974
Pack leader
Posts: 15037
Joined: Thu Jun 16, 2005 4:43 pm

Re: development thread

Post by jack1974 »

Image
new deck screen, I think maybe I'll also add a filtering by element.
I am thinking of going with opposite element attack bonuses: air creature deals x2 damage to earth ones, etc. But maybe x2 is too much, so I'll do like +1 damage or something.
Early tests on spells made obvious that it's not possible for the spells, otherwise they become too powerful :mrgreen: so if I add this will be creatures only.
Post Reply