Loren version 1.3.0

Fantasy RPG game with all romance combos https://www.winterwolves.com/lorenamazonprincess.htm
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jack1974
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Re: Loren version 1.3.0

Post by jack1974 » Sat Mar 08, 2014 1:29 pm

I'm not expert about those ticketing system, but could try one as long as people don't need to create yet another account since I don't think they'd like that.
As for the saves no is not exactly what happens, quoting Ren'Py site itself:
When possible, Ren'Py now stores save files with the game, as well as in a user-global save directory. This means that if a Ren'Py game is placed on a USB drive or shared on a network, the saves will be available on multiple computers. (When save files are available in both places, the newest file wins.)

When a save file on a network share is updated, Ren'Py will automatically rescan the contents of that file, and restart the current interaction. (This will update the save and load screens, making the file available to be loaded.)
So now you have the files both in the saves subdirectory but also in the hidden directory like before :)

renke_
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Re: Loren version 1.3.0

Post by renke_ » Sat Mar 08, 2014 2:12 pm

jack1974 wrote:I'm not expert about those ticketing system, but could try one as long as people don't need to create yet another account since I don't think they'd like that.
Technically possible (e.g. via pam.d auth for both Forum und Bugtracker) but probably too much hassle.
When possible, Ren'Py now stores save files with the game, as well as in a user-global save directory.
Argh! Argh! This is so _wrong_

Even Microsoft admitted 12 years ago (+/-) that storing volatile data in the installation folder is a Bad Idea. Excerpt from MS' "Designed for Windows" guidelines:
All application data exclusive to a specific user and not to be shared with other users of the computer must be stored in Users\<username>\AppData
Similar best practices are well-known in the Unix world, e.g. for OSX or as defined in the Linux Standard Base (LSB).

But don't mind, I will live with it :D

Areyn H.
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Re: Loren version 1.3.0

Post by Areyn H. » Sun Mar 09, 2014 1:18 pm

I've been feeling masohistic and going over all the possible ways for a Mesphit romance to go awry, and in the current version the following small bugs chose to reveal themselves :
1) When you kill Zeal without Sauzer in your party and Mesphit does his favorite killself thing:
As soon as "Elenor/Saren jumped forward and clung to the dark elf" line appears, so does a "Image "i_mesphit" can't take parameters "serious".(Perhaps you got the name wrong?)" note and Mesphit's sprite disappears. He reappears on the "I have done so much wrong in my life ..." line.
2) Elenor path only (though maybe that's because on my Saren playthrough I went from LI choice menu), beginning of chapter 4:
During the "Elenor saw Mesphit standing still on the edge of the battlefield looking pained..." romance mini-scene Loren, Myrth and Apolimesho's sprites stay in the background and awkwardly watch the conversation they aren't meant to watch.
3) Elenor path only, text error:
During Fost's trial, if you try to talk Rei out of being Rei, then choose to fight Mesphit, at "Mesphit has stronger and was able to rip Elenor's sword away from *him*." PC gender is stated wrong till "But Mesphit did not attack *him*."

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jack1974
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Re: Loren version 1.3.0

Post by jack1974 » Sun Mar 09, 2014 3:32 pm

Thanks, I think the first bug is because of the last bug of renpy, so should be fixed already since I updated, while the second is really weird and the third probably is a bug that was still there from previous versions :)

renke_
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Re: Loren version 1.3.0

Post by renke_ » Tue Mar 11, 2014 7:41 pm

Found one :)

Only a minor display issue: Own at least 8*5 different weapons (or armor parts, or potions, or crystals) and take a look at the shop window.

As soon as the 8*5 array of one item category is filled the placement is incorrect. The images are misaligned by a few pixels to the left and top, as if the boundery width is ignored.

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jack1974
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Re: Loren version 1.3.0

Post by jack1974 » Tue Mar 11, 2014 9:35 pm

Ah OK, I admit I never tested it with a lot of weapons/items. Going to try :)

SenseiWhat
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Re: Loren version 1.3.0

Post by SenseiWhat » Sun Jun 08, 2014 1:20 am

How does one apply this patch? When I overwrite the files from the zip file to the Loren install directory, the game no longer starts. I'm on Windows 7 if that is relevant.

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jack1974
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Re: Loren version 1.3.0

Post by jack1974 » Sun Jun 08, 2014 6:39 am

You don't need to overwrite anything, just unzip the folder in another directory and start it (will load old savegames).

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Solvus
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Re: Loren version 1.3.0

Post by Solvus » Wed Sep 24, 2014 1:28 am

Clothes question, does Dora have two outfits, censor and uncensor? It was a while ago since I last played and notice she was wearing overalls, I remember she used to wear that blue band thing around her chest I think. I like the overalls better, just asking a question on her clothes changed?

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Anima_
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Re: Loren version 1.3.0

Post by Anima_ » Wed Sep 24, 2014 1:53 am

Dora has only one outfit. The new version was made for the steam release since there were quite a few reservations about sexualising a character that looks and behaves so much like a teenager. But every one on the team and a good chunk of the forum liked the new version so much better that it was used for the "steamy" version as well.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
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