A: DO all demons come form ever burn?
B: How many different regions are there?
The Codex
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- Young scout
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Re: The Codex
Wait Aravorn's the world? Oooohhhhhhhhh. kks
- Aleema
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Re: The Codex
No, they come from whoever summons them, and Fost happened to be dwelling in Everburn. They normally dwell in the Under Realm, and that's a totally different dimension, so there's no "location" of the Under Realm in comparison to the real world.tnek89 wrote:A: DO all demons come form ever burn?
Outside of what's featured in the game? Not sure. Here's a generated map, though, just for kicks. Only my interpretation, not official.tnek89 wrote:B: How many different regions are there?
- jack1974
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Re: The Codex
I am being intentionally vague about Aravorn's world size so I can always add more regions/continents
- iulius
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Re: The Codex
Ok I've replayed the game several times now but I has some questions (forgive my english):
sorry about all the questions but I've tried replaying the games but can't find answers to those questions. Thanks
Spoiler:
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- jack1974
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Re: The Codex
Good questions, will try to reply though probably Aleema can check my answers to make sure I don't write wrong stuff
iulius wrote:Spoiler:
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iulius wrote:Spoiler:
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iulius wrote:Spoiler:
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- Aleema
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Re: The Codex
My understanding:
Demons are born in the Under-Realm. Like in Aravorn, demons have various species - some more simple-minded than the rest. Their purpose is to shepherd the living into death. They are beacons of death and crave it - but death is not a bad thing to them. They could even be likened to angels, since eternity in bliss or in agony is up to the individual to decide.
Death Knights are those who do not accept death. They defy it and so are not bound to the rules of it. They wander the Under-Realm until they are called to another realm. Death Knights may be people from Aravorn, but since there is an untold amount of realms, there are no limits to what a Death Knight may be. They are driven by a desire to stay alive, but they must also protect themselves from the demons that seek to feed from their death, so they must be capable warriors. The Under-Realm exists to consume life, so straying outside of death will have consequences ... They forfeit their eternal rest with eternal madness. Death Knights are not alive or dead; they become manifestations of dark magic.
Death Knights and demons can only appear in other realms if summoned. Demons can summon other demons, but it's unwise unless they have the power to control them. Death Knights cannot summon anything, so require others who can.
Necromancers usually only animate the bodies of the dead, but are intimate with the Under-Realm and its dark magic.
Vampires are those that have failed to fall into the Under-Realm to begin with, so they are safe from demons and the Under-Realm's dark magic.
Liches are manifestations of dark magic with the imprint of someone from the Under-Realm. Such dark magic seeps into Aravorn from the summoning of demons or is residual from one's death.
Fost is a Death Knight.
Jul is a high-minded demon. She helped summon Fost along with Grob. She was summoned to Aravorn a long time ago by a rogue warrior using forbidden magic and has been instrumental in summoning more demons.
Demons are born in the Under-Realm. Like in Aravorn, demons have various species - some more simple-minded than the rest. Their purpose is to shepherd the living into death. They are beacons of death and crave it - but death is not a bad thing to them. They could even be likened to angels, since eternity in bliss or in agony is up to the individual to decide.
Death Knights are those who do not accept death. They defy it and so are not bound to the rules of it. They wander the Under-Realm until they are called to another realm. Death Knights may be people from Aravorn, but since there is an untold amount of realms, there are no limits to what a Death Knight may be. They are driven by a desire to stay alive, but they must also protect themselves from the demons that seek to feed from their death, so they must be capable warriors. The Under-Realm exists to consume life, so straying outside of death will have consequences ... They forfeit their eternal rest with eternal madness. Death Knights are not alive or dead; they become manifestations of dark magic.
Death Knights and demons can only appear in other realms if summoned. Demons can summon other demons, but it's unwise unless they have the power to control them. Death Knights cannot summon anything, so require others who can.
Necromancers usually only animate the bodies of the dead, but are intimate with the Under-Realm and its dark magic.
Vampires are those that have failed to fall into the Under-Realm to begin with, so they are safe from demons and the Under-Realm's dark magic.
Liches are manifestations of dark magic with the imprint of someone from the Under-Realm. Such dark magic seeps into Aravorn from the summoning of demons or is residual from one's death.
Fost is a Death Knight.
Spoiler:
- jack1974
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Re: The Codex
Awesome post, thanks for expressing with much better writing the idea
- Frosty Magpie
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Re: The Codex
I have a question regarding the world map. The marshlands/swamp, have they always been like that or was it originally part of a much larger place? What happened to make it the ruins it is today? Did part of the ruins sink underneath the ocean?
I'm looking at the world map and it's bothering me. That temple looks way too heavy to be built in an already existing swamp.
Sorry if these questions are dumb.
I'm looking at the world map and it's bothering me. That temple looks way too heavy to be built in an already existing swamp.
Sorry if these questions are dumb.
- jack1974
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Re: The Codex
No the questions aren't dumb at all, are good ones indeed! I think Selith, the half human / half lizardwoman character of the next year sequel, will be able to enlighten us about the origins of the Lizardmen race!
(which means that I have yet to think what happened )
(which means that I have yet to think what happened )