As for Eddy,
Ooh, I thought of another thing. For, at least, the easy/normal mode, it should also be implied to the player that in addition to raising like and stat, s/he will also need to finish all scenes to win. I mean, for my second Hugh play through I came very close to finishing with 100 like, 100 creative and still losing. If only I hadn't stumbled onto him like I mentioned earlier. This scenario where you can fail with both stats raised fully, would probably confuse people to no end. I don't really know how to do it in a smart way, though. I have plenty of stupid ideas for this, but no good ones.