
Of which, unfortunately (or fortunately, depends on the point of view!) many are RPGs. Which means, will take me long time to make them. I don't think I'll be able to make more than 1 RPG a year. Perhaps I could do two, if they were like Queen Of Thieves (not too complex).
Anyways, the point of this poll is: to avoid possible delays, now I tend to wait until the full story (or like 90% of it!) is done before I even start designing the RPG part. Which means that I could likely do a "VN Mode" version of the RPG and release it (still in beta) much earlier than the RPG part.
The question is though: would this be a good idea or not?
I can imagine that for those who are more interested in the story, would be an obvious yes! I'm not sure about those who like both the story AND the RPG

For me the main advantage could be to have people play the story first, and in the case the game has a lot of branching/multiple paths/endings, help me fix it faster. I could also open preorders early which is cool too, but not essential.
On the other hand, this could also potentially backfire, since many people once have seen the story, maybe aren't interested in playing it again in RPG mode. Exception to this rule are super-hardcore fans like Fabula who replayed SOTW like 4-5 times or renke who did a lot of testing for QoT

I'm not saying that if this poll is won by "yes" I will surely do it, but of course will think about it, especially for RPGs with a LOT of branching (like Roger Steel). For other more linear RPGs, probably wouldn't be worth it.