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jack1974
Some of you know I switched to 3d for this game. Here is a video and some screenshots:

http://www.youtube.com/watch?v=pPhcM1hEh6k



http://www.winterwolves.net/images/towerofdestiny1.jpg" style="max-width:100%">

http://www.winterwolves.net/images/towerofdestiny2.jpg" style="max-width:100%">
mastro
wow that game looks fantastic!!

I am really eager to play it :) any... estimate release date yet ?! :mrgreen:
jack1974
No estimate release this time!!! :x

The game will be released when it's ready. But now at least I have everything I need to finish it (while before had to stop mid-way).
laura09
fantastic game! Is it released now?
jack1974
No sorry...that kind of games (3d) take long time. The programmer is also having some difficulties right now :oops:
Jim1958
Is this game still being worked on? I assume it is because the posts haven't been removed but it seems that it has been awhile since there was any activity.



Best



Jim
jack1974
Well the original coder left, and the new one was supposed to start working on it in November 2010, but... :roll:

At this point is on hiatus and I am not sure really WHEN I'm going to finish this!!
Wright
Did you drop this project?

No updates for such a long time?
jack1974
It's on permanent hiatus, until I can find a reliable coder to work with :(
Lonestar51
What is the status of the game? OK, it seems clear it is not actively being worked on... :cry:



The question was more like: Which parts are more or less done, and which parts are sadly lacking? If you are missing a reliable coder it seems to me the programming is halfway done or less, right? What abnout story and art?



And while I am at asking indicreet questions :mrgreen: I would like to ask: What framework do you use for this game?
jack1974
Haha no, there's basically NOTHING on this game. A few ASCII maps, some textures, a vague plot idea. Stop. Luckily I didn't invest much time on it since I wasn't sure about if the coder was really motivated. He's a good friend of mine though and maybe one day we'll resume working on this. Or I could just go 2d and make a simpler game.

The guy used a proprietary engine, based on his 2d framework which is used by many top games from Big Fish Games and is very portable (even on iOS). Maybe one day...