Avarenda
Aug 24, 2015
Jack,
Just curious, but how is it you ago about choosing your writers, artists, and musicians? Do you go to a website where you hire them? Find out about them by word of mouth?
What is the method to the madness?
jack1974
Aug 25, 2015
For artists I look on deviantart.com, for the rest sometimes I "post an ad" on twitter, or very often they send me email offering their services. Of course, only a few are reliable enough and manage to finish something

Alex81
Aug 25, 2015
....Bet there must be days you wished -all- your associate artists worked directly under you ,and had to meet up at the Winterwolves Headquarters every morning for 18 hour work sessions before being let home. :D Like those huge game studios
jack1974
Aug 25, 2015
Yes, so I could use my spiked whip in real life

should be very effective!
Anima_
Aug 25, 2015
Goodness! I'm not sure what'd kill me first. The whip or the commute.
jack1974
Aug 25, 2015
Commute? no need, you'll get a free accommodation in one of my dungeon cells! Since you're a coder, will give you one with a view on the mountains nearby to relax

Thee Forsaken One
Aug 25, 2015
I wouldn't mind full time work but on the other hand I wouldn't want to live in Italy. No offence to Jack but the political system isn't too great.

jack1974
Aug 26, 2015
Italy is good just to come on holiday. Nothing else, sadly. Worst place in the world to run a business. I've been thinking to move a lot of times

Palmettogamer14
Oct 27, 2015
I would like to help you as a writer but I live in South Carolina so I wouldn't be able to commute. Still that's what email and Skype is for I guess.

aeroprism
Nov 23, 2015
I find it quite easy to work with Jack. He leaves a lot of artistic latitude to his collaborators and his only constant word of advice is: "In the end, players will be the judge of our work"
But as he said, there are 50 unfinished projects for each complete game. Over the years, I provided music for many, many game projects and not one of them reached playable status.