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jack1974
So I revealed at least the working title which is "Seasons Of The Wolf".

A quick plot summary follows. It's written by myself so... don't expect any great writing! Also, some parts might be subject to change since it's still work in progress. This is just to give you the idea.

"Althea & Shea are two sibling living in the northern regions of Aravorn, desolated lands of ice, where villages are scarce as food is."

"They live with their father Morran nearby the town of Ninim. They lost their mother at young age."

"One day, one of the two sibling (depend which one the player decides to play) finds a young white wolf, his mother was just killed by pelt hunters."



The game takes places in four seasons (hence the name), starting in Winter and ending in Fall (or might be again Winter, depends).

You'll be able to choose three starting professions: Ranger (Warrior archetype), Hunter (Thief archetype) and Druid (Mage archetype). I am still thinking if to allow the player to choose also the sibling class, having a sort of double character creation, even if might be not very immersive. Not sure yet :)



The gameplay will be similar to Loren, reusing its engine modified to work at 1280x720 and with various changes (the most noticeable is the left to right display of the party/enemies, showing the full waist up sprite). The battlefield will still allow the same 6 vs 6 fights, and I'll try to make the weapons / armors have a bigger impact than in Loren.



Obviously, it is a smaller game than Loren, by word count and overall length, but I'm thinking about adding some more gameplay elements. So don't know, maybe in the end the play time will still be quite long :) But definitely want to try finishing it by this Fall!



I'm going to reveal the characters in the next days. I wanted to post one today, but there has been a problem with it, it should be more old looking and instead she isn't :lol: (my fault) So I've asked the colorist to fix it by making her gray hairs and the face looking a bit older. But he hadn't time to do the changes yet.

Also, I think would be lame to start from secondary characters, so I'll wait until the two siblings are colored before posting images, sorry :oops:
Lonestar51
A white wolf? found in the winter? So, to say, a winterwolf? My curiosity is in full swing ;-)



Ths size of 1280*720 - ist this the minimum size, or what exactly? Other WW-games ran fine on my desktop (1680*1050) as well as on my 10 inch notebook (1024*600).
jack1974
Yes you could call it a winter wolf :lol:

About the resolution that is the default size, so in the desktop won't be a problem, on the notebook might be a bit stretched but should still be playable (games automatically scale up/down to match the device resolution).
Maelora
Yay, a new game! So much to look forward to. Really loving the concept behind this one.
jack1974
I had the idea to set the game in a frozen region this last Winter, when was taking walk outside to feed some stray cats we found nearby our home (they were really scared so impossible to find them a better place to stay). Anyway in the game the party will also travel in a desert-like region, fighting for their lives in an arena... but I'm saying already too much! :wink:
Maelora
Aww, that's nice feeding stray cats!



The game sounds great, sounds like it has some great locations. I love what you've told us about the characters so far.
abnaxus
What's the significance of the white wolf in the game?
jack1974
Ehh you're asking too much! :wink: All I can say is that one of the sibling will take care of the wolf, and it will lead to a sudden change of events later in the story...
abnaxus
Is White Fang movie an inspiration for the game?
jack1974
Not really, since there are many differences. My inspiration for this game in a much simpler way, while taking walk outside when here was winter and everything was frozen :) and I had posted an idea about twins in the RPG ideas section (several months ago). Originally that was to be the steampunk game but I decided to set it in the Loren fantasy world since this way I could finish it by end of year (less work to do both in framework, reusing old enemy sprites, etc).
jack1974
doing the character creation screen now:

http://25.media.tumblr.com/9ba76391b4f2aacb0666c0fca62311ee/tumblr_mppiy4WZ3G1qhts2bo1_1280.jpg" style="max-width:100%">
Jaeger
I'll be looking forward to it.
MarSel
I know you want to keep it the same for both (apart from the romances) but (Well hard to say since we don't know their personalities yet) will we get different opinions or thoughts on the current situation depending on who you are?

Say, Shea is it?, is shy and reserved and Althea is outgoing and in your face. For example: the party were asked to lead a ceremony because they saved a village. Shea would think something like "I can't going in front of all those people and do that?!!" where Althea would be like "Wow I would love to give that a try" Lame example but you get the point I am saying.

Looking forward to seeing the end result. :)
Lonestar51
I love to use the word "but" in my sentences, BUT...



In above character selection text I would replace both occurences of "but". In the first line I would say "and" instead. In the second line I would do a full stop an make it two sentences.



What else is to say? Ah, yes: Any update on the game wants me to play it more and more ;-)
jack1974
I don't think there will be time for different opinion/thought - not saying that FOR SURE there won't be, but I think for the main plot no, for the romances since all the characters are mutually exclusive (I mean there aren't bisex characters, so each romance path is unique) there will be different reactions. However in general I want them to be equal, because otherwise I'm sure there would be complaint, like "why Shea is less brave/smart/cool than Althea!?" and so on :lol: (yes players are nasty people!)

As for the "but", I think I can remove the second one and just put a comma so becomes "The choice will only impact the romance options, both can play the same classes and have equal skills."



Glad you like what I have so far. As I wrote in my blog, DON'T expect an epic huge game like Loren (otherwise I couldn't finish it before end of year for sure!). It will be more along the lines of Planet Stronghold 1, with more gameplay stuff I think. But still a plot and the usual romance routes (and sexy CGs obviously!).
at-a-glance
Speaking of romances, will there be jelously scenes? :)
jack1974
Not sure, though I think might be worth doing them, I mean at least a bit :)
at-a-glance
Not sure, though I think might be worth doing them, I mean at least a bit :)

It might be hard to do with one hetor and one gay romance option for each PC gender. But the jelousy scenes in Loren added a certain flare to the realtionships.
P_Tigras
Not sure, though I think might be worth doing them, I mean at least a bit :)

It might be hard to do with one hetor and one gay romance option for each PC gender. But the jelousy scenes in Loren added a certain flare to the realtionships.


It's not so much that they'd be hard to do so much that they'd have no impact on anyone who isn't bi, unless that is you're recommending that the love interest entirely misinterpret a platonic relationship and get jealous. Now that might be interesting, depending on the personalities involved...
jack1974
True, forgot that no character is bisex... or well, maybe some are, but in the story that kind of romance isn't available (but that sounds recipe for trouble...).

For this particular setting, I thought might be more interesting if the twins are jealous/protective of each other. The classic overprotective brother or the sister who asks "what do you find in him/her" but maybe also giving suggestions/making comments. That is rather new and could be fun :)