jack1974
Mar 04, 2018
Scholar Enok, Lake Bath with Enok, Lake Bath with Sylrissa achievements didn't pop.
Also, I'm pretty sure there was some looping text in the poly dream sequence.
Thanks will check them
about pain: I noticed this when I equipped her not with a staff but a more normal melee weapon. maybe the reason?
Yes, I think that could be the reason. Maybe the weapon damage gets added or something (that shouldn't happen). I printed the battle log in Ren'Py and as you can see there's a clear problem...!


https://i.imgur.com/5ugmZMR.png" style="max-width:100%">
jack1974
Mar 04, 2018
I will think about this tomorrow since now it's too late and I risk only to add more bugs, also the log above wasn't even formatted properly. But anyway using Benediction (staff) she has normal magic bolt attack 8, and pain 5, so that's wrong too ( should be 2 dmg, even if also depends on the target's armor).
myoksy
Mar 04, 2018
after winning the castle Vaeril's text is displayed (Vaeril steps forward, taking everyone by surprise), but with Larik's sprite
same scene, with Nuala: "Just lend lend" whut?
jack1974
Mar 04, 2018
Hmm that's a bit confusing indeed, that sentence says "chosen_romance" replaced by the one you romanced, in this case Vaeril (yes I know wasn't intentional

) steps forward bla bla. It's a general sentence though, I didn't bother to display the right character, but now that I think about it, it's better if I do

The other probably was "Just lend me a hand and help me back up"
Franka
Mar 04, 2018
You mean you see it gray in the gallery, but it showed in the game? Uhm well that's basically impossible since the same code is used for all achievements, and so it either would work or not for all of them! Maybe some temporary glitch?
I got it to stick by starting a completely new game.
I can't get Karen's affection to max, in fact, in between a couple of talks her affection had fallen (or failed to permanently register an earlier increase), without showing me. I'm assuming it should be at max after gathering your whole team during second moon?
myoksy
Mar 04, 2018
that sentence says "chosen_romance" replaced by the one you romanced
ah, my unchosen lover, I see ; )
when playing Beautiful Painting from the gallery page the scene has no background
myoksy
Mar 04, 2018
I can't get Karen's affection to max, in fact, in between a couple of talks her affection had fallen (or failed to permanently register an earlier increase), without showing me. I'm assuming it should be at max after gathering your whole team during second moon?
I reached 85 - and peeking at the code it seems it's not possible to increase this. I don't think it's possible to unlock her dream sequence.
-----
eta: talking about affection values - imo you should remove the tracking for Senya. I waited all the time for a story line with her (not necessarily a romantic one, but some unfolding plot similar to other nonrom chars) but nothing happened except the (half?) heart early on.
Franka
Mar 04, 2018
If you get turned, Karen will get stuck on screen after the final fight.
jack1974
Mar 04, 2018
Thanks will check Karen's missing romance, and yes the last relationship increase is when assembling the full team. It's probably enough to bump a bit the values during the various choices - sadly this means that you might need to restart for it to work

jack1974
Mar 05, 2018
eta: talking about affection values - imo you should remove the tracking for Senya. I waited all the time for a story line with her (not necessarily a romantic one, but some unfolding plot similar to other nonrom chars) but nothing happened except the (half?) heart early on.
True, will also remove that since indeed there's no reward for maxing it (originally was supposed to give her naval support with max relationship but then we went "the Kraken route" :p)
jack1974
Mar 05, 2018
I fixed all the bugs, regarding Nuala's damage it's as I suspected: the weapon damage gets added to the value. So if she does 12dmg with her weapon, with a weapon +7 damage (5 dmg + 7 weapon), it was still doing 9 dmg (2 + 7 dmg bonus of the weapon). It correctly says that in the log itself but yesterday somehow I missed it (too tired!)
For now I'm keeping this as it is, I have done some tests and I could enable the weapon damage bonus for melee/simple attacks only, but then people would lose motivation to use skills...

at least it's not a bug in this case.
Franka
Mar 05, 2018
You can easily max Karen without gathering a full team now.
Winkie22
Mar 05, 2018
i have gotten all of jaspers cgs but bonus pin up achievements don't work. i'm getting them in game but not in the achievement gallery
Franka
Mar 05, 2018
Right, the only achievements I haven't tested are Jasper's. Everything else worked at some point in time.

jack1974
Mar 05, 2018
You can easily max Karen without gathering a full team now.
Ah OK then on next update will reduce a bit (I wanted that achievement/scene to be harder to get than the others).
I'll check Jasper's achievement now

Akar Dorn
Mar 05, 2018
Two situations:
1) Enok is rejected before "swimming in the pond", Sylrissa is in romance.
2) Similar for Enok, Sylrissa is rejected during jealousy scene.
In both cases I've got dialog when they both swimming in the pond and asking MC to choose one of them.
jack1974
Mar 05, 2018
Do you have a save (or more than one) when that happens? thanks

jack1974
Mar 06, 2018
The saves were useful, I believe I tested all the possible cases, romancing one of the two, rejecting one of the two, romancing both, accepting both. Now the forced choice won't show up randomly anymore. Just update the game with also some other minor bugfixes

SimonStardust
Mar 07, 2018
Came across this one when ending day 75. It won't let me play past that point.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/gameflow.rpy", line 448, in execute
File "game/gameflow.rpy", line 448, in execute
File "game/gameflow.rpy", line 514, in execute
File "game/gameflow.rpy", line 515, in execute
File "game/gameflow.rpy", line 515, in <module>
File "game/gameflow.rpy", line 348, in WhereToGo
NameError: global name 'sylrissa_pond_choice' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/gameflow.rpyc", line 425, in script
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File "/home/simon/Downloads/cursed-lands-full (1)/renpy/ast.py", line 1801, in execute
self.call("execute")
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/ast.py", line 1789, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/statements.py", line 169, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 485, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/exports.py", line 2655, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 2999, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 511, in visit_all
d.visit_all(callback)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 511, in visit_all
d.visit_all(callback)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 511, in visit_all
d.visit_all(callback)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/screen.py", line 401, in visit_all
callback(self)
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/core.py", line 2999, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/screen.py", line 411, in per_interact
self.update()
File "/home/simon/Downloads/cursed-lands-full (1)/renpy/display/screen.py", line 592, in update
self.screen.function(**self.scope)
File "game/gameflow.rpy", line 448, in execute
File "game/gameflow.rpy", line 448, in execute
File "game/gameflow.rpy", line 514, in execute
File "game/gameflow.rpy", line 515, in execute
File "game/gameflow.rpy", line 515, in <module>
File "game/gameflow.rpy", line 348, in WhereToGo
NameError: global name 'sylrissa_pond_choice' is not defined
Linux-4.9.76-1-MANJARO-x86_64-with-glibc2.2.5
Ren'Py 6.99.14.1.3218
0.9.8
Wed Mar 7 21:54:14 2018
[/code]