Desktop Forums Blog Support Patreon
Official Steam Group | Patreon Chat
Franka
So, the ship fight mini game. If I kill all 6 pirates, I can continue to "keep distance" and get into fights with no opponents, while 17 pirates remain on the opposing ship. At least until they hit me enough to force close encounters. This isn't how it's supposed to work, is it?



Also, I think you need to take a look at "submerged" on that dang Kraken. It seems to reduce physical damage by 95% or so, definitely more than the tooltip says.
Themobboss
I noticed an issue that popped up when I was running 0.8.25 from a clean start. In Act 1 I had selected Fireball as one of Althea's abilities but I noticed that except for two occasions (the goblin fort fights in chapter 2 and the polar bear fight) that Fireball was not available to cast in combat even though I had enough mana. Once I got to Act 2 Fireball behaved normally in every fight.
fabulaparva
K, now this is weird...now Vaelis' quest doesn't get counted anymore, either. Had five quests done before it and still five on the counter after it. It's marked in the logbook as completed/success, though.





EDIT:
Regarding the counter and the "Thank You"-quest, I got confused earlier. :oops: Eventhough I did the quest, my list of quests was completely missing


"Rescue Rango", which is, I guess the official 3rd forge quest, not "Thank You"

Exizel reported that bug already earlier and since it seems to be fixed now, I believe there's no need to enable "Thank you"-for the quest count? (That Vaelis' quest should still count, tho. :P )



I'd suggest adding a little note to the logbook's quest description for those quests that are not supposed to count towards the achievement. It would probably prevent some further confusion. :)

Lists of quests that count towards that 12 (13 for those not into romance) would then be


1)Merrow's Men (Merrow 1)

2)A trip in the forest (Jariel)

3)Lost Brother (Aenais 1)

4)Empire's Plans (Merrow 2)

5)Pride of Lukoss (Tavern 1)

6)Lost Parents (Aenais 2)

7)Consequences (Vaelis')

8.)Nutty Nutt's Treasure (Tavern 2)

9)Rescue Rango (Aenais 3)

10)War Or Peace (Merrow 3)

11)Sunken Ship (Tavern 3)

12)Bad Reputation (Merrow 4)

13)Unicorn quest (Rowinda)


and excluded quests


Save Chalassa

Thank You (Aenais 2b)


Have I finally got it?
iWeasle
Send me the "bugged save", I think you forgot to do something but I can be more accurate :)

Sry, first time I've found a real bug, How do I do that?
yayswords
When your characters have reduced max health due to abilities like Cross Cut, SotW Head Shot/Bleeding Strike, and they end the battle on full AVAILABLE health, they'll still have only that absolute health afterwards and might start the next battle perilously low. Can it be easily fixed?



For example Krimm 300 max health, Bleeding Strike spam reduces it to 150, she is on 100/150 health when the battle ends and that becomes 100/300 prior to the next fight. I would like it if the missing health were automatically healed up (250/300 next fight) or the percentage was used (200/300 next fight). Yes I know 100/150 wasn't full available health but it allowed me to use examples :P



BTW almost not commented on dialogue etc for act 3. Rowinda was very entertaining. The volcano obsession was the bread and butter of it, but when she got all angry wondering what she had to do to get famous for being crazy it cracked me up.
Troyen
However, another mac-specific bug I've only seen in SotW so far (or perhaps the new version of the RenPy engine?): if I have the game in full screen and hit Command-M (minimize), the OS X genie animation plays where the game is minimized to the dock, but I'm left with a black screen covering my view and have to force a quit to escape. The expected behavior when playing full screen is the minimize action is blocked - mashing Command-M should do absolutely nothing. (Side note: it would be nice if there was a keyboard shortcut to toggle windowed mode. Some games use Command-F, some use Command-M, not sure if there's an official Apple standard, but I end up toggling a lot, even when not writing notes during a beta.)

It occurred to me today that Hanako uses a custom version of RenPy on her games, which lets her also support old Mac systems, so for a fair comparison I should've checked one of your games.



Turns out Loren 1.2.1 has the same issue. Command-M minimizes the game, leaving behind a black full-screen thing. I can hear the system alert sound when I try Command-Q to quit, but since I can't see anything, I have no idea where the actual dialog is. Had to force quit to escape. So this doesn't seem like a new engine bug, but something that has been around for a while, that other people managed to get around. (Maybe Hanako just blocks the Command-M signal? Seems easiest.)



(Also, the retina clipping bug on Loren is much worse. Since the menu is at the bottom and the game thinks my mouse is a fifth of the screen higher than it actually is, I have no way to get to the preferences window to change modes.)
Troyen
I'm not sure how I did this one. I'm on a trackpad which sometimes is a bit too sensitive to touch. Anyway, I was trying to sell items one-by-one and ended up with http://imgur.com/67TPD6c. (No, I didn't get the gold for it either, afaik.)



I think it's related to rollback, because I tried to rollback through the shops so I could actually sell it and stop carrying it around and one of my other weapons became a 0. (Honestly, I wish rollback through shops was disabled, I keep doing it by accident and then I lose the decent Dingerran item possibilities I wanted to buy.)
yayswords
Yeah if you rollback after selling a stack (even a 1 stack) it might become a 0 stack. Rollback could be disabled now, since even I have stopped doing it.



Level 25 not possible eh? If I can keep doing this, what say you then?


http://i.imgur.com/XPUc6hF.png" style="max-width:100%">

http://i.imgur.com/yDVH9LJ.png" style="max-width:100%">

jack1974
So, the ship fight mini game. If I kill all 6 pirates, I can continue to "keep distance" and get into fights with no opponents, while 17 pirates remain on the opposing ship. At least until they hit me enough to force close encounters. This isn't how it's supposed to work, is it?

No in theory any killed pirate should be replaced so you could kill more than 6, but when I tested it in Nightmare mode didn't manage to kill anyone. Need to retest that then!

Also, I think you need to take a look at "submerged" on that dang Kraken. It seems to reduce physical damage by 95% or so, definitely more than the tooltip says.

No the code says 75%, but that is added to the defense value probably so is even more :mrgreen:
I noticed an issue that popped up when I was running 0.8.25 from a clean start. In Act 1 I had selected Fireball as one of Althea's abilities but I noticed that except for two occasions (the goblin fort fights in chapter 2 and the polar bear fight) that Fireball was not available to cast in combat even though I had enough mana. Once I got to Act 2 Fireball behaved normally in every fight.

I can't think for any reason why that shouldn't work, really strange. The only possibility is if the code I did for the underwater condition (blocks all Fire damage spell) somehow triggered.

PLEASE WHEN YOU FIND A WEIRD BUG PLEASE IMMEDIATELY SAVE THE GAME AND SEND IT TO ME! :)

Such bugs are so much simple to fix if I have a save available to check! It's like, taking from 10hours to 10minutes :o



Fabula: I thought I did, but checking now I don't count either Vaelis or Rowinda's sidequests :lol: so that was the problem. I'm going to remove Thank You from the list of counted quests and add Vaelis & Rowinda! :)


Send me the "bugged save", I think you forgot to do something but I can be more accurate :)

Sry, first time I've found a real bug, How do I do that?

check here http://www.winterwolves.net/viewtopic.php?f=33&t=2971


When your characters have reduced max health due to abilities like Cross Cut, SotW Head Shot/Bleeding Strike, and they end the battle on full AVAILABLE health, they'll still have only that absolute health afterwards and might start the next battle perilously low. Can it be easily fixed?

Ah I didn't know would do that, will check if is possible to fix it somehow, not sure though. And Rowinda rulez :)



Troyen: reported the bug to Ren'Py coder and he'll look into it for next update!


I'm not sure how I did this one. I'm on a trackpad which sometimes is a bit too sensitive to touch. Anyway, I was trying to sell items one-by-one and ended up with http://imgur.com/67TPD6c. (No, I didn't get the gold for it either, afaik.)



I think it's related to rollback, because I tried to rollback through the shops so I could actually sell it and stop carrying it around and one of my other weapons became a 0. (Honestly, I wish rollback through shops was disabled, I keep doing it by accident and then I lose the decent Dingerran item possibilities I wanted to buy.)

Yes you "rolled back" by mistake while in a shop. In the final version I'm going to disable that option since is a sort of unwanted cheat mode and also lead to that known (and unfixable, tried so many times!) bug :)


Level 25 not possible eh? If I can keep doing this, what say you then?


http://i.imgur.com/XPUc6hF.png" style="max-width:100%">

http://i.imgur.com/yDVH9LJ.png" style="max-width:100%">


I would say that you're like Rowinda! :lol:



This morning have to go out to do several errands so won't be able to upload a new update until late in the afternoon, so 8-9h from now, but will look at all those problems :)
yayswords
Yeah it wasn't what I had in mind when I said I'd go for 25 - to duo my way there, it was just a continuation of the strategy I had thought of. I'm a little in doubt about it. It works for many fights, but when it doesn't, I'm not sure bringing in the underleveled party members will solve it...



Still, my ranger (and soon Riley) is 17 now, a level I could previously just barely get with the final quest exp for act 2, but I haven't even started the Liberty Challenges yet. Maybe I should just come up with ways for you to nerf this 'cause I bet you will :D



So far Ranger + Riley have killed:

Steam Tunnels hardest packs: 3 war/3 wiz, which I also consider the toughest random encounters in the act along with the Galanna

Rowinda skeleton waves

Lugal mercs



Can't try Galanna mercs; I worked for them (but I don't think I can beat healer teams). Can't kill Kiduu mercs, they spam poor Riley with Sweeping Strike. Gamesh should be cake. Above all though I expect to be able to handle the grind island and crab packs readily with this duo.
fabulaparva
Couple of "quick" comments I was too tired to type here yesterday.



+You can still get


Nutty Nut's treasure map for free.

I went in with 0 gold and came out happy. Sending you a save.



+Autoleveling to 14 doesn't work on Vaelis. Unfortunately, I only have one save with high-enough version and with characters under level 14 to test that, and that save is from my "experiments" so it also has the effed-up Rowinda (level 5.. because I didn't meet her at the market). Anyways, Riley, Krimm, Shea and Althea get leveled up, (Chalassa and Jariel are already on level 14) and Vaelis is left on level 12. Is this because he's really a god and won't need leveling? :P (And Rowinda stays on level 5, but yeah, she's probably bugged anyway...) Sending you a save.



+New increased difficulty made Pride of Lukoss quest fun! :D

+However, the Full Heal for NM-mode during Merrow's Men-quest is still completely unneeded. I'd still suggest just remove the heal option at the green arrow from NM (and maybe from HARD, too) as a simple solution. Another option would be to leave it there and make 2-3 of the encounters have more than 3 critters to smash on NM/HARD. Then again, since it's the first quest of the Season, the difficulty doesn't need to be totally bonkers so maybe just deny us HARD/NM-players the extra heal? :)



+AltheaxJariel CG unlocked. I had an interesting reaction to the dialogue leading to this. sorta.


Can I whack him? Kick him a bit? Lol, what a jerk. Grrr, nevermind him...but Althea..... I actually expected her to just hit it a quit it after what he said in the scene prior to the CG-one, but...can I whack Althea? Shit, I'll ask Vaelis to jump in and whack them both. :lol:





EDIT: Okayyyyyyyyyyy..... I tested the whole scene leading to the CG with "Suggestive content -off" and when the CG rolls in... where those shirts came from? :shock: In a pool? While first talking to the other one multiple times with no shirt on and the other wearing a bikini, now all of the sudden, for kissing, they dress up? In a pool??? Sersiouly, these elves are kinky. Shirts???? Did I mention that they are in a pool yet? What has been seen cannot be unseen :shock: I hath been disturbed.
Taleweaver
BTW almost not commented on dialogue etc for act 3. Rowinda was very entertaining. The volcano obsession was the bread and butter of it, but when she got all angry wondering what she had to do to get famous for being crazy it cracked me up.

Thanks! I did my best ^_^
Franka


Also, I think you need to take a look at "submerged" on that dang Kraken. It seems to reduce physical damage by 95% or so, definitely more than the tooltip says.

No the code says 75%, but that is added to the defense value probably so is even more :mrgreen:


Well, my 5 physical attacker team got a little tired of fighting the kraken.



- I take 15 attacks for ~4 damage each, Tentacle does something or other with no noticeable effect, 2 turns left of submerged, 200 HP left...



Remember to bring more mages next time... ugh...
jack1974

Still, my ranger (and soon Riley) is 17 now, a level I could previously just barely get with the final quest exp for act 2, but I haven't even started the Liberty Challenges yet. Maybe I should just come up with ways for you to nerf this 'cause I bet you will :D

Honestly I don't want to nerf this. I mean I think that's a part of the fun of the RPG, try a lot of crazy strategies/skills/combo/etc and maybe find one that gives crazy results. Something you can make a video and show off. And I don't think is my job to cut "that fun", because I think you had fun with it :) There could be other strategies too. Also as I said in the other thread, I want to see what happens in act3, since in act2 enemies energy regain is quite limited... :wink:



Fabula: yes will check those bugs. For the Merrow's quest, I totally forgot, I wanted to do that change but then was lost in some obscure place of my brain :twisted: I am very tired this week so expect this to happen more often than usual!



As for the CG, there's a perfectly rational explanation! in the censored version they lose passion and are in less of a hurry, so they dress up and kiss on the border of the pool!

...okay maybe will change the background too so it makes more sense! :)


BTW almost not commented on dialogue etc for act 3. Rowinda was very entertaining. The volcano obsession was the bread and butter of it, but when she got all angry wondering what she had to do to get famous for being crazy it cracked me up.

Thanks! I did my best ^_^

Small fun backstage news: initially Taleweaver made Rowinda playing as crazy only in Dingirra, and the act3 scenes were "normal". Can you imagine Rowinda talking as a normal person? So I immediately emailed him telling him "what? Rowinda must still be crazy for the rest of the story!!!" and that was the outcome. Probably one of the best decision I made :lol:



Remember to bring more mages next time... ugh...

Haha yes, that's one fight that is quite hard to win without mages :)
Franka
Help, there's a unicorn stalking me!



http://i.imgur.com/PkBRjno.jpg" style="max-width:100%">




I think you forgot to clear something after Rowinda's personal quest.

jack1974
Ahah yes forgot to clear the backrow! :lol:
jack1974
Managed to do a new update now, should fix most of the bugs people found so far. Achievements are still frakked though, need more time to test them properly!
fabulaparva
Unlocked all the 4 romance CGs. :) I think I'll shut up about the clothes in the "prude"-version after this. I mean, from my point of view, the suggestive content is in the dialogue as much as or even more than it is in the CGs. I think the idea of changing the background for them is good, though, at least it'll make the pics more logical in themselves. Not sure how the transition from the pool to them will work, but I guess we'll see.

I'd suggest putting the clothed version of RileyxShea into the bedroom BG,


since, well, "bedtime stories" + he surely loves to talk a whole lotta about sharing sheets

but that's only to make wearing clothes appear more sensible, it doesn't really make it any less suggestive, now does it? :lol:

The :twisted: in me was actually expecting the "censored" version of them being exactly the same as the "uncensored one" except that when you'd hit H to remove the textbox, Morran's pants would cover the lower part. :lol:



When it comes to Krimm,


Does she really wrestle him down in the pool?? :shock: Well, that's poor Shea subdued and submerged, alright! Poor bastard must've almost drowned...



Also managed to trigger the jealously scene Krimm vs Riley. Oh dear god. :lol: Gotta try to find Jariel vs Chas-scene later, if there is one.....



I gots my initial thoughts on all the romances up to Act 3, but I guess I should wait until Act 4 is done before going deeper into those as stuff might still happen to make me change my mind. :P



On an unrelated note:


Please don't tell me that the comment in Vaelis' sidequest about Shagala trying to be a fortuneteller is some type foreshadowing for events in Act 4!!! :(

jack1974
Cool, well I think in any case should be better to do another thread about the romances. I should probably also do a poll for the "best romance" (which is of course subjective) like I did for my other games. There are still things to happen, and probably the final ending CGs could change your opinion on each romance.




Act4 can be very tough depending on some choices you'll make there, one of which will almost destroy completely your hometown! :shock: but you can still have a happy ending :)

Franka
I've been grinding for 5 days out of the 26 I have left over, and my peeps are already lv22. I'll let you know where I end up after another 20 days of doing the grind.



Caveat: Grinding on Easy, because I don't have patience for longer fights.