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P_Tigras
I third the Chamby Pin-up! :mrgreen:
Kainin
What I think will be nice is if the non-combat part checked your stats and could lead to few different outcomes....minor ones.

Few examples as I am sure I am not explaing myself properly:


In the begining of the game (and it is maybe too soon) if you meet the archwizard and joke or be forcefull with him he begins to turn you to stone...now as I understand it the Will stat give you magic resistance and you could( for some reson:) ) begin your char with lots of Will....which may be still not enoght to make a difference, but it will be nice. And will at most add few lines, as you are surrounded by enemies:)

Second example - maybe more annoying is when you talk to Amukiki in the camp you will have a duel with him. Which is perfect btw:) But after you beat him the dialogue goes on about....don't remember it to be honest, but it was about about being barelly beating him. Which is 'ok' if you engage him early but by the time I did....err....my Elenor left him beaten and bloody with barely a scratch on her:)

Jaeger
*More variety of enemies in tasks and random encounters.

* Omission of Forceful/Friendly/Joking dialogue choices. Planet Stronghold options felt more natural to me.

* Revamped inventory management

* NPCs that can be interacted with to help players learn more about the world or provide opportunities for sidequests



I would love a battle system akin to tactical rpgs like Fire Emblem and explorable maps, but that is probably too much to ask for at this point.
jack1974
Point 2 and 3 are already planned for next RPGs :)

NPC that interact more shouldn't be a problem too, I mean they're not a problem for coding, but only for adding content (writing, designing new sidequest, encounters, etc). Same for the first point.

Doing a tactical battle system is definitely one of my long-term goals as RPG author, but for sure that won't be possible until after Loren 2 is out. However, already in that game IF I can find reliable artist I could have a sort of compromise: a bigger battlefield displayed as isometric view, still divided into two zones, but you could move the character anywhere and get bonuses (like covers if there's a rock, a tree, etc) or make the area of effect spells more interesting since you could see the effect on the battlefield directly.
LittleMinnie
I think having a friendship system would be cool. Then in decisions, they will side with you and others against you if you have a bad relationship with them. There could be short cut scenes and opportunities.
at-a-glance
A once only skill reset magical tome? Might be hard to code but it would be cool in case you 'messed up' in assigning skill points.
jack1974
To be honest I'm not really sure how hard would be that feature to code, will need to ask Anima about it.

About the pin-ups if there's time and artist is free might do some for the bonus content edition. Chambara and Mesphit are probably "the most wanted" ones :lol:
P_Tigras
A once only skill reset magical tome? Might be hard to code but it would be cool in case you 'messed up' in assigning skill points.


It wouldn't be hard at all to code. You'd just need a formula to determine the proper number of points based on level for a particular character that the player would be able to spend in the level-up interface. If the characters don't all get the same number of points, then you may need more than one formula. I have no doubt that Anima is up to it.
P_Tigras
To be honest I'm not really sure how hard would be that feature to code, will need to ask Anima about it.

About the pin-ups if there's time and artist is free might do some for the bonus content edition. Chambara and Mesphit are probably "the most wanted" ones :lol:


:drinks:



Oh, and let me add, just because I've voted for a Chamby pin-up when others have brought the possibility up doesn't mean I don't want Loren, Jul, Karen, Breza, Lydia or Myrth pin-ups either. In fact, for me, Loren edges out Chamby in the original game overall, even though I greatly enjoyed Chamby as well, especially when paired with Elenor. I think a major reason why Chamby is so highly wanted as a pin-up is because she was less exposed than the others most of the time in the original game. It certainly doesn't hurt that she's also so naughty in the bedroom. She's kind of like the World of Loren's Betty Page, one of the world's most legendary naughty girl pin-ups.
jack1974
Hehe I like the comparison with Betty Page, really spot on in this case. Even in the sequel she shows more skin but overall she's not uncovered as Breza for example.

Anyway, now don't expect pin-ups for ALL the characters! :wink:
DunKalar
Chamby will do *nosebleedinadvance*, Breza or Loren if time and workload permit it :-)
SerTabris
Whichever characters are used, I do hope for an even male/female split.
jack1974
Yes for sure. For now was thinking Mesphit/Chambara, but in any case I'll wait before all the other art is finished, since not sure the pin-ups images could be used in the story. I mean well, I could have "Mesphit bathing in the lake scene" (which was in the first game but without art) and some other spicy situation with Chambara.

If I wanted to make things super-even, I should also do 2 homosexual only pin-ups, and 2 straight only pin-ups... :lol:
Sylrissa
Whichever characters are used, I do hope for an even male/female split.


I wish Planetstronghold had the same equal split as Loren, as it is my second favorite WW game but has more hetro then same-sex options. But I understand at least the original is a far older game then loren.



If you're going to include pin-ups etc at all as extras, please do remember you have gay and lesbian customers as well!, would love some chamby/elenor or Karen ones :)



If I wanted to make things super-even, I should also do 2 homosexual only pin-ups, and 2 straight only pin-ups... :lol:


Yes please!
jack1974

I wish Planetstronghold had the same equal split as Loren, as it is my second favorite WW game but has more hetro then same-sex options. But I understand at least the original is a far older game then loren.

To be honest the main problem was the artist's speed. I finished the first game in March 2011 (but art was ready a few months before) and now, after OVER TWO YEARS have passed, she didn't even finish all the camp talk dialogues (though probably she started working on PS2 in December 2011 so two full years haven't passed yet, but still :lol:).

Don't get me wrong, I love her art, she has other stuff to do and so on, and she was always honest with me (not like "I'll finish everything next month" but more like "I'm not sure when I'll have time to work on the next batch"). But still is not something to ignore when I'll plan new games with her :mrgreen:
DunKalar
hehe, with all the pin-up's you do a "family / us-friendly" censored version, a spiced up version with some nakedness and a pin-up-version? :-D That would be awsome.
jack1974
Have to think about it, but probably the pin-ups will be already non-family friendly by default :lol: I can always do wallpaper with the standard family-friendly character images like I did for the first Loren.
DunKalar
I think the pin-up's will be a much more wanted bonus content than the "normal" version ;-)
Pace675

I wish Planetstronghold had the same equal split as Loren, as it is my second favorite WW game but has more hetro then same-sex options. But I understand at least the original is a far older game then loren.

To be honest the main problem was the artist's speed. I finished the first game in March 2011 (but art was ready a few months before) and now, after OVER TWO YEARS have passed, she didn't even finish all the camp talk dialogues (though probably she started working on PS2 in December 2011 so two full years haven't passed yet, but still :lol:).

Don't get me wrong, I love her art, she has other stuff to do and so on, and she was always honest with me (not like "I'll finish everything next month" but more like "I'm not sure when I'll have time to work on the next batch"). But still is not something to ignore when I'll plan new games with her :mrgreen:


I have to say even though it is slightly off topic, love the artist work on PS and in my opinion she is definitely worth the wait.
jack1974
Yes I agree. I am not much complaining (well, probably she could go a bit faster but we talked about it and is OK) only explaining the reason why there aren't as many romance options as Loren :)