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TheDistur6edGuy
What angers me is the fact that there are people, who haven't even heard of Loren: The Amazon Princess, and they're going to come here in a year or so, play the game, and by that point, Loren 2 will already be out.



They won't have to understand the PAIN, the EXCRUCIATING PAIN! OF WAITING! OVER THREE YEARS FOR THIS SEQUEL!
Pace675
What angers me is the fact that there are people, who haven't even heard of Loren: The Amazon Princess, and they're going to come here in a year or so, play the game, and by that point, Loren 2 will already be out.



They won't have to understand the PAIN, the EXCRUCIATING PAIN! OF WAITING! OVER THREE YEARS FOR THIS SEQUEL!


I would give you a like or a +1, but alas I can not. But fret not I sit here with you waiting with baited breath for Loren 2 pt 1....and pt 2 a game so big it had to be split in two....So it will be for six years I shall keep you company.....I hope you brought something to eat? XD
jack1974
Haha people wanted 8+ romances each part! See that's what you get :wink:

Anyway, I think some of the games that are / will be out in the meanwhile are worth the wait :)
Troyen
What angers me is the fact that there are people, who haven't even heard of Loren: The Amazon Princess, and they're going to come here in a year or so, play the game, and by that point, Loren 2 will already be out.



They won't have to understand the PAIN, the EXCRUCIATING PAIN! OF WAITING! OVER THREE YEARS FOR THIS SEQUEL!

Get them addicted to Planet Stronghold 1, so they can experience the excruciating pain of waiting over six years for the sequel. :P
TheDistur6edGuy

I would give you a like or a +1, but alas I can not. But fret not I sit here with you waiting with baited breath for Loren 2 pt 1....and pt 2 a game so big it had to be split in two....So it will be for six years I shall keep you company.....I hope you brought something to eat? XD


I shall be feasting on my dark, brooding thoughts...
SpectralTime
...I just came back after wandering away for like... three years? Kinda surprised there isn't already a sequel. Huh.



...Also, sad that the art is gone...
jack1974
People ask for 500 romances! those are the consequences :lol:

Jokes apart I honestly don't think the game will be out before the next 3-4 years.
Binku_Muja

I think some of the class outfits are way too cosplay-ish, especially the Elenor ones... looks more like halloween costumes than clothing/armor.


Agreed. They look really out of place. Are there more class specific ones or realistic clothing choices that don't look so...jarring?
SirSlothMan

People ask for 500 romances! those are the consequences :lol:

Jokes apart I honestly don't think the game will be out before the next 3-4 years.


So why is that the case, i'm generally curious. Is it just a big game, is it burn out or is it that your too busy with other games? If it were the ladders case personally i'd rather go 2 years without any game if that meant Loren 2 finally being released and i've seen others express the same.
jack1974
It's the same old story, posted several times in my blog in the past. But in short:

1. Start new game

2. Writer disappears/can't go on/etc

3. back to point 1 with a new writer. Maybe new writer keeps old text, in other cases restarts from scratch



it's the infamous "endless loop of burnout" :lol: And note that this doesn't mean that's the writers fault - there are a lot of things that can happen in life, and while doing the games is my job, for them it's more like a hobby/second job/extra money. While some are really committed, I cannot expect they will all be, considering all the bad things that can happen in life.



So, I recently came to the only solution possible: that is to write them myself and use an editor. Because of this now I'm more confident the game will actually be finished in the next years (after Cursed Lands and Planet Stronghold 2 I'll work on Loren 2).



But yes, in this specific case, it's also a big game, I think doing it will be my biggest mistake since I started being indie (even if it's good people will complain anyway, pressure, stress, etc etc). But now it's too late to cancel it with all the art/money invested, so... I'll do my best as always to finish it and make a good game as much as I can :)
Miakoda

it's the infamous "endless loop of burnout" :lol: And note that this doesn't mean that's the writers fault - there are a lot of things that can happen in life, and while doing the games is my job, for them it's more like a hobby/second job/extra money. While some are really committed, I cannot expect they will all be, considering all the bad things that can happen in life.


There are a lot of people who would love to be able to take up writing full-time; unfortunately, unless you happened to get that 1 in a million hit, that isn't going to happen...and this is the same with regular book authors.



As for the burnout issue, once again, anyone wishing to make any sort of writing into a career must figure out how to handle it. Even if someone works for a AAA studio and is on a part of the team, you still must learn to handle the stresses that come up.
jack1974
Yes, I thought I was immune to burnout, but now I see it myself whenever I work on some big project like for example Cursed Lands, towards the end I start to be really burned out (speaking with other indies doing non-VN games and it's the same for them). I think in all creative jobs it's good after finishing a product to take breaks, read books, watch movies, go on trips, do walks outside, etc. Take some breaks and refill the creative energy :)
SirSlothMan
Well im very glad your committed to still finishing the game, and if it reassures you at all I think the game will turn out great. I have faith in your writing abilities and story telling. While of course you cant make everyone happy and they'll always be a few angry buyers im sure that longtime fans of Winter Wolves and Loren will flock to play the new game and enjoy it as I will. I will wait with much anticipation for the new game and be happy to play the games you make in the meanwhile, i've waited a long time for the sequel to Loren I can wait longer for a quality (and sexy) game from you and your team. :D
jack1974
Thanks. If I was in you though I'd also keep an eye on Cursed Lands. So far everyone who tried it loves it, and some say it has the potential to be even better than Loren. Of course, tastes are tastes, etc :)
SirSlothMan
Already posted my excitement for Sylrissa :D. Was actually waiting for the update that completes her route then I was going to buy the game, so thats something im very much looking forward to.
Player00013

Yes, I thought I was immune to burnout, but now I see it myself whenever I work on some big project like for example Cursed Lands, towards the end I start to be really burned out (speaking with other indies doing non-VN games and it's the same for them). I think in all creative jobs it's good after finishing a product to take breaks, read books, watch movies, go on trips, do walks outside, etc. Take some breaks and refill the creative energy :)

A question:do you or other artists have the "inspiration's hours"? I am usually creative at 2 to 4 am, I also have the best ideas for the plot and I even conceived the first idea for a novel at those hours when inspiration hit me like a bus, but I don't know if something like this happen to other artists. I also heard that 3 am is Devil's hour and that may explain it :twisted: :lol:
myoksy
"inspiration's hours"?


http://www.gocomics.com/calvinandhobbes/2012/05/24
Player00013

"inspiration's hours"?


http://www.gocomics.com/calvinandhobbes/2012/05/24

That comic is kinda insulting since I am not a proffesional artist and as a student I can't create art non-stop, but I noticed that at certain hours I feel more creative and I tried to change my program to have free time then and work on my project. I asked that because I wondered if this happened to other artists as well.
myoksy
hu? insulting? I was answering your question - while I am not an artist I quite often find my solutions when under pressure.
Jaeger
Personally, I don't have a "inspiration hour". It was all about finding the right circumstances and motivation to draw. If it's a project, then it's the pressure to complete before the prescribed time frame. It can be boredom, and having materials on hand (usually pencil and paper). Generally speaking, I am more focused if I'm by myself with minimal distractions.



That being said, I'm not nearly prolific in art like a used to be. It's a combination of life getting in the way, other interests taking more priority, and burnout from art in general.