jack1974
Aug 24, 2014
Yes need to think about that, or simply allow the player to exit and go shopping and then go back there

renke_
Aug 24, 2014
I like the story with the shut door - it would be a shame to drop the lines to allow shopping ^^
jack1974
Aug 24, 2014
Ah right, forgot about it

senhua1980
Aug 25, 2014
Well, already played and honesly I do not like the clothes art direction, can you just make two version - censor and uncensored one?
FireSeraph
Aug 26, 2014
Found a bug in this 8.24.15 version where having restless heals you before and after a fight. Unless it was intentionally upgraded to this level. Also, I got some staffs that my druid and Riley can't equip but the fighters can use them. I don't think this is supposed to be the case?
yayswords
Aug 26, 2014
Mages only use quarterstaffs. There are normal staffs too, meant to whack people with.
jack1974
Aug 26, 2014
Well, already played and honesly I do not like the clothes art direction, can you just make two version - censor and uncensored one?
I'm trying to move away from the several "Look a porn game!" comments I had with Loren and that ultimately highly damaged that game potential, many reviewers refused to review the game just because of that. So I'm not going to make another version with "ridiculous unrealistic clothing" (aka fighting in underpants) like Loren sorry

there are sexy images but when is appropriate for the plot, like in the bathhouse scene.
Found a bug in this 8.24.15 version where having restless heals you before and after a fight. Unless it was intentionally upgraded to this level. Also, I got some staffs that my druid and Riley can't equip but the fighters can use them. I don't think this is supposed to be the case?
Ah BEFORE AND AFTER? no, it should heal you only AFTER (or only before but once). Otherwise is too powerful, going to check. For the staffs, what yaysword said

FireSeraph
Aug 26, 2014
Ah I see how to differentiate between the two. It's kinda weird though imo, having two different class of weapons that are similar but aren't.
jack1974
Aug 26, 2014
I checked and in the code Restless is called only once, at end of combat, so that should be OK. In some part of the game I do some heal, do you remember when it happened ?
FireSeraph
Aug 26, 2014
It was during Chapter 2 when I was delivering the letters. I've gone past that bit now and I've got Krimm. Let me see if that bug is still there.
Edit: Still there. Do you want a copy of my savegame to confirm. I've got it saved before the last guy is killed so you can check and see the HP before the fight ends.
fabulaparva
Aug 26, 2014
What's New in 0.8.17 (sort of quick "maintenance release")
- fixed the crash bug I've introduced in the liberty challenge when I tried to hack even further the RPG framework. there are some limits you must not cross!
- added a 20% party heal before each merc battle in Dingirra for the Easy/Normal difficulty to make it even easier. I won't reduce the difficulty further than that though!
- fixed bug in Steam tunnels: now ranged attacks do normal damage. Only MELEE Two Handed attacks are reduced!
Does it have anything to do with this?
jack1974
Aug 26, 2014
Yes that's what was referring to, in Easy/Normal mode I added some extra heals in certain moment of the plot

FireSeraph
Aug 26, 2014
Are you sure? It's after the random fights in the streets, not just boss fights or wave fights and the difficulty was set to Nightmare.
Edit: Yeah you're right. Was switched it to remain as Nightmare all the way even in the fight so it's correct now.
jack1974
Aug 26, 2014
Hmm OK send the save so I can check, in Nightmare shouldn't happen indeed!
edit: if you level up with some characters after a battle, you get the heal though, that is correct.
jack1974
Aug 26, 2014
Just saw your edit now, all good then

jack1974
Aug 26, 2014
This last part of the 3rd act is taking longer because there are several custom things, like the naval warfare minigame and also some interesting new conditions, like this:


http://i.imgur.com/vzIHkW2.jpg" style="max-width:100%">

poor Thieves class!

(yes, the Kraken is a constant pain of this act! lol)
fabulaparva
Aug 26, 2014
*stores up even more bombs and manticore poison* <insertInnocentAngelSmileyHere>
Edit: Wait.... Kraken is not a boss?
yayswords
Aug 26, 2014
I assume ranged damage only means bow attacks? And perhaps Magic Bolt? Not spells?
Anyway, it did bring a smile to my face. This is what battlefield conditions should be about. Not just pick a resistance to be reduced for every single battle in the game. If something fitting can't be thought of, there needn't be a condition.
P.S. fabulaparva's poison should be diluted in the water
P.P.S. My party dances all the time while being constantly sober, fabulaparva's party doesn't dance at all while being constantly drunk
jack1974
Aug 26, 2014
Yes only bows!
If you use the poison bombs the surrounding water becomes all poisonous and you die

(joking, not going to code this !! lol)
Kraken is a boss, but wasn't sure to show "BOSS" text on all the tentacles (since reduces the effectiveness of many skills).
fabulaparva
Aug 26, 2014
P.P.S. My party dances all the time while being constantly sober, fabulaparva's party doesn't dance at all while being constantly drunk
Nemo saltat sobrius, nisi insanus est.
Edit: Credited to Cicero.