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jack1974
Tsk this is a family friendly game, so no nipples! not even male ones :mrgreen:
mizu_ki
https://pbs.twimg.com/media/Cb_evrqW8AASbth.jpg:large" style="max-width:100%">



So, enjoy these while you can! :mrgreen:
jack1974
Ah lol he has them! I might add them to Eddy after all :lol:
NeverForget24
I'm really looking forward to this game very much and I can't wait for to play it.

I'm really looking forward to summer now.

I guess I for play Always Remember me again and get all endings until Never Forget Me comes out :P
jack1974
Cool :) soon another otome game will be out (C14 Dating) I suggest you take a look at that one as well!
NeverForget24
Don't worry I'm going to take look at C14 Dating and play it.

I'm going to try the demo as well :P
jack1974
Good news, the main script is finished, and the last images are being done. It's still missing the main scheduler part, I wanted to try something a bit different this time. Anyway, I think could be out in the next months :)
jack1974
https://pbs.twimg.com/media/CiHUIxVXIAEVlTF.jpg" style="max-width:100%">

Maria, a famous stylist and a secondary character of the game (on Hugh's path).









DAMN SHE TURNED OUT TOO HOT!!!! :oops: :oops:

I must make a yuri dating sim with "cougar" romance option! :twisted:
ValHallen

I must make a yuri dating sim with "cougar" romance option! :twisted:

Why only yuri? :cry: :cry: :cry:
Sylrissa

Maria, a famous stylist and a secondary character of the game (on Hugh's path).



DAMN SHE TURNED OUT TOO HOT!!!! :oops: :oops:

I must make a yuri dating sim with "cougar" romance option! :twisted:


Yes so much yes!, all my support for this idea! *throws her money at the screen* :lol: :lol:
jack1974

I must make a yuri dating sim with "cougar" romance option! :twisted:

Why only yuri? :cry: :cry: :cry:

Hahaha I was expecting your post :lol:

We'll see, it's not like I'm starting other games right now anyway. Well, for at least 2 years! I don't want to end up with so many unfinished projects as I am now :)
jack1974
So I have officially resumed working on this. Since Amber is a much bigger game and I need to code all the crafting gameplay (plus I also want to have a sort of "alchemy shop simulator") that will take time. Instead this game is a classic dating sim, probably will use a system similar to Heirs & Graces, simple/intuitive but fun.

Here's the gallery screen:

https://pbs.twimg.com/media/Co2ArfnXYAA8Avs.jpg:large" style="max-width:100%">

Instead of the pages I put the four love interest names, each one has 6 achievements (for each there's also a 7th "neutral ending" but I won't count that one).



The full story is scripted so I need to put everything together. Because of heat and other things, I don't expect this to be in beta before end of September, but you never know :)
jack1974
https://pbs.twimg.com/media/CpAFoJCUAAA0Zik.jpg" style="max-width:100%">

that's a good question, Amy! :mrgreen:
BobTheMob
https://pbs.twimg.com/media/CpAFoJCUAAA0Zik.jpg" style="max-width:100%">

that's a good question, Amy! :mrgreen:


Well it depends: if it's the stuff that looks like (and probably tastes about as good as) lead-based paint... :P



But if ya get the gourmet kinds o' things, like it is when I make chili using homegrown ingredients and epic meats like bison and venison, that's a different story! :mrgreen:



Also, if ya ever do a male version of this, Jack: have Maria in there as a romance option--I'll get the game just for her! 8)
jack1974
Heh Maria is hot indeed :lol:
jack1974
https://pbs.twimg.com/media/CpPvThRXgAA1ucX.jpg" style="max-width:100%">

Osher is still polite and kind even in the sequel, as you can see :mrgreen: :mrgreen:
reader
Good to hear that an amy sequel is well underway. Loved her spirit so hope that she is still portrayed in a similar manner. Would have liked more stat involvement in the first game instead of needing I believe just 2 stats to win a guy. Is the stat involvement fairly similar in the sequel? Would it be possible to up the stat requirements say when playing the game on hard level? Would enjoy the game more if there was more of a challenge to build amy into a more rounded character. Focusing on just a stat or two feels limiting. One could self impose such limits in playing the game, but this wouldn't prevent endings from being generated at lower levels.
jack1974
I think the writing in this game is better, Amy is really fun but at same time she is determined.

As for the stats, this time will be hard: since in this game you play the married/couple life, it's not like you can romance more than 1 person :lol: (well, something CAN happen, but... not as main gameplay mechanic!).

I have yet to decide what to do, to be honest. For a moment I thought to make it a simple visual novel with outcomes based on choices. That option is still valid. However, I might do a scheduler and try something new (well new for me) so that you need to plan each week to get the max score at the end.

I am going to make some tests next week I think, however because of the particular setting of this game I am not sure what I'll manage to do :oops:
jack1974
https://pbs.twimg.com/media/Cpe2YmTW8AA8y76.jpg" style="max-width:100%">

character selection screen! For a dating sim :lol: haha definitely something I never expected to do (would be more normal in a RPG...)
jack1974
Haha I've already redone the scheduler screen three times :lol:

I can't decide myself between one like Roommates (more complex, with morning/afternoon/night daytimes) or like Heirs & Graces (just choose 1 activity each day).

I think will probably choose the second one though, since the game timespan is several months, and I think using Roommates-style scheduler could become too grindy/long :)