jack1974
Feb 25, 2016
Tsk this is a family friendly game, so no nipples! not even male ones

mizu_ki
Feb 25, 2016


https://pbs.twimg.com/media/Cb_evrqW8AASbth.jpg:large" style="max-width:100%">
So, enjoy these while you can!

jack1974
Feb 26, 2016
Ah lol he has them! I might add them to Eddy after all

NeverForget24
Mar 03, 2016
I'm really looking forward to this game very much and I can't wait for to play it.
I'm really looking forward to summer now.
I guess I for play Always Remember me again and get all endings until Never Forget Me comes out

jack1974
Mar 03, 2016
Cool

soon another otome game will be out (C14 Dating) I suggest you take a look at that one as well!
NeverForget24
Mar 03, 2016
Don't worry I'm going to take look at C14 Dating and play it.
I'm going to try the demo as well

jack1974
Mar 26, 2016
Good news, the main script is finished, and the last images are being done. It's still missing the main scheduler part, I wanted to try something a bit different this time. Anyway, I think could be out in the next months

jack1974
May 10, 2016


https://pbs.twimg.com/media/CiHUIxVXIAEVlTF.jpg" style="max-width:100%">
Maria, a famous stylist and a secondary character of the game (on Hugh's path).
DAMN SHE TURNED OUT TOO HOT!!!!
I must make a yuri dating sim with "cougar" romance option!

jack1974
Aug 02, 2016
So I have officially resumed working on this. Since Amber is a much bigger game and I need to code all the crafting gameplay (plus I also want to have a sort of "alchemy shop simulator") that will take time. Instead this game is a classic dating sim, probably will use a system similar to Heirs & Graces, simple/intuitive but fun.
Here's the gallery screen:


https://pbs.twimg.com/media/Co2ArfnXYAA8Avs.jpg:large" style="max-width:100%">
Instead of the pages I put the four love interest names, each one has 6 achievements (for each there's also a 7th "neutral ending" but I won't count that one).
The full story is scripted so I need to put everything together. Because of heat and other things, I don't expect this to be in beta before end of September, but you never know

jack1974
Aug 04, 2016


https://pbs.twimg.com/media/CpAFoJCUAAA0Zik.jpg" style="max-width:100%">
that's a good question, Amy!

reader
Aug 07, 2016
Good to hear that an amy sequel is well underway. Loved her spirit so hope that she is still portrayed in a similar manner. Would have liked more stat involvement in the first game instead of needing I believe just 2 stats to win a guy. Is the stat involvement fairly similar in the sequel? Would it be possible to up the stat requirements say when playing the game on hard level? Would enjoy the game more if there was more of a challenge to build amy into a more rounded character. Focusing on just a stat or two feels limiting. One could self impose such limits in playing the game, but this wouldn't prevent endings from being generated at lower levels.
jack1974
Aug 07, 2016
I think the writing in this game is better, Amy is really fun but at same time she is determined.
As for the stats, this time will be hard: since in this game you play the married/couple life, it's not like you can romance more than 1 person

(well, something CAN happen, but... not as main gameplay mechanic!).
I have yet to decide what to do, to be honest. For a moment I thought to make it a simple visual novel with outcomes based on choices. That option is still valid. However, I might do a scheduler and try something new (well new for me) so that you need to plan each week to get the max score at the end.
I am going to make some tests next week I think, however because of the particular setting of this game I am not sure what I'll manage to do

jack1974
Aug 10, 2016


https://pbs.twimg.com/media/Cpe2YmTW8AA8y76.jpg" style="max-width:100%">
character selection screen! For a dating sim

haha definitely something I never expected to do (would be more normal in a RPG...)
jack1974
Aug 10, 2016
Haha I've already redone the scheduler screen three times

I can't decide myself between one like Roommates (more complex, with morning/afternoon/night daytimes) or like Heirs & Graces (just choose 1 activity each day).
I think will probably choose the second one though, since the game timespan is several months, and I think using Roommates-style scheduler could become too grindy/long
