ill_intent
Dec 11, 2014
Quick question, if I can....
So far, a great deal of the talk has been about the romance aspects and how it will be simplified due to the fact that there are no genetically modified super-humans helping out. Understandable, but what I am curious about is this:
Has the actual over-all story of what is going to happen in the world (and the war) been affected by this "optimization"?
jack1974
Dec 12, 2014
Has the actual over-all story of what is going to happen in the world (and the war) been affected by this "optimization"?
No that part was always "split into two stories" from beginning. While I cannot say anything yet because of spoilers, there is this first part which is mostly "fight demons" (again, but this time is different...) and this other "reunite the kingdom" (probably kingdom is not the right word lol I can't think of a better one at the moment).
That said the script is still not advanced as I hoped at this point

writer knows and I've whipped him a lot though! What he wrote, is awesome:
"The Under-Realm has cities, for those who knew where to find them. Murky to any who do not know the gleam to see, the eyes of the demons had long since grown used to them."
"A scent hung in the air, perhaps sulfur, perhaps ash, perhaps simply the scent of demons. To one demon, it had always smelled of home."
"And then she had followed an eternally dead madman. In his service, she had smelled trees. Now the Under-Realm mourned the loss of her former master."
"She mourned the loss of sunlight playing tricks on sprays of water."
problem is that is too few

anyway hopefully next year will be better! is not like I don't have other games to finish in the meanwhile...

Exizel
Dec 12, 2014
I didn't say they were not games. 
The statement "But roomates is a dating sim" implies that dating sim's aren't games even if it wasn't intentional
.
What I want to say was that the others game with 2 protagonistes(loren, PS, SOTW) were RPG while roommates is a dating-sim
HonestlyVitali
Dec 31, 2014
Romance another one, simple
Another PARALLEL STORY. The 2 stories won't be in temporal order, but happen at same time (this will help not creating too much confusion). Also based on this reasoning, so what if Elenor/Saren died in first Loren (since it's one of the MANY POSSIBLE ENDINGS)? why they're still there? what if Loren died, or Karen? Why they're still there?
Just thought I'd throw in an idea here

What about this?
One game is the direct sequel. It has the main character you picked in Loren 1 (suggested, but you could pick either one) and it comes with the party members of the first game and continues the story.
The other is played with the other main character (or, I guess, you could also pick the same) BUT it would assume you weren't the hero of Loren 1. You would have existed, and Elenor may have heard legends of Loren and Saren saving the world or Saren as a slave always wanting to meet Elenor the Hero, but just as an average person in the world. You then have your own adventures with the new people and can have a new romance without feeling you are betraying your "one true love".
You then have the option to play both heroes (or just two of the same, a "what if" if you weren't the hero, if you want

), you can definitely keep you romance, if you want to start a new one, you aren't betraying you first love, you can use all the romance CGs you already made, and then you could have a single series (I'm not a fan of the branching time lines idea for Loren, honestly

). And they could be like two separate halves of the same story, and at the end they could come together.
And for Loren 3, we get EVERYONE JOINING UP!

Better start now!

jack1974
Jan 01, 2015
We've already settled the way I described in the thread. The MC must have been present in the first game so there are no plot holes:
Loren: "You remember when we killed Mother Morte? and Fost?"
Non-hero-character: "Uhm I was actually cleaning your ladyship outhouse back at the Citadel during that period"
It would add potential problem. The solution I found is the best because makes things simpler for the writer (and for me).
"Branching story" has no meaning in this context. You can start a game with Elenor and join the old party in a quest, then when 2nd part the new party in another. Or do the exact same thing with Saren. There's no branching, simply two different main stories. Then for Loren 3 we'll see what to do, but as I said before I don't plan to do "continuing stories" like this anymore, is too much of a pain. New main characters, and hop! much easier

HonestlyVitali
Jan 01, 2015
The MC must have been present in the first game so there are no plot holes:
Loren: "You remember when we killed Mother Morte? and Fost?"
Non-hero-character: "Uhm I was actually cleaning your ladyship outhouse back at the Citadel during that period" 
It would add potential problem.
Well, if you already decided, then that's okay, but I just thought I'd explain a little further.
But wouldn't Loren only be a party member in one of the game? The one with the older cast? Or is she going to be in both?
Because my suggestion would be have one game the "hero's game" and the other the other main character. So, in playing the non-hero-character's game, Loren would be asking the non-hero and his/her party of new faces like Odurat and Samaras: "You remember when the hero character killed Mother Morte? and Fost?" The main character of the non-hero game would be assumed never to be on that quest.
But again, it's your decision, and you've already decided, it seems. But I just thought I'd offer the idea. It'll be great in any way, Jack!

jack1974
Jan 01, 2015
No Loren will be present in only one, as party member. Differently from the first game, this time Elenor/Saren are the main characters. Indeed is not title "Loren The Amazon Princess 2" but "Reign Of War"

Troyen
Jan 01, 2015
How big of a game is this going to be? Small like Seasons of the Wolf or big like the first Loren?
Exizel
Jan 01, 2015
How big of a game is this going to be? Small like Seasons of the Wolf or big like the first Loren?
I'm pretty sure that SOTW is suppose to be bigger than Loren
jack1974
Jan 02, 2015
Hard to say now, but for gameplay I want it to be more similar to the first Loren, so more focused on characters interactions, camp talk. So story-wise should be bigger (that's also why is taking so long!).
I'll also probably allow unlimited grinding and so on, a more "casual" RPG aspect vs SOTW. Though I plan to still have a Hard/Nightmare mode which should be difficult enough

jack1974
Jan 02, 2015
This is the new setup just to be clear:


http://i.imgur.com/yLlkmjR.jpg" style="max-width:100%">
The main problem was that in the old party there wasn't two healers (since this time you have much more freedom on the class you pick for your main hero). The current idea is to have Mesphit become a Healer, of course more like a battle-healer, a templar or some warden of sorts. That would fit with his atonement path
So in summary:
1) common beginning of the game up to a plot twist (which I won't reveal obviously

)
2) from point 1, Reign Of War story with new cast
3) from point 1, Reign Of Peace story with old cast
at beginning of game you'll be able to choose if you had an old romance, and continue it, but of course in particular in the Reign Of Peace (since the old cast won't be present in the first part). Or choose no previous romance and begin one with the new cast.
I hope now is all clear. As I said, last time I make a RPG game with continuing romances (well except PS2), is really a GIANT MESS

Troyen
Jan 02, 2015
Not really quite clear on that. Can I ditch my romance for Reign of War so I can get a romance and then resume it in Reign of Peace?
Anima_
Jan 02, 2015
You can, the two games are separate.
jack1974
Jan 02, 2015
You can, the two games are separate.
Yes the two parts are two parallel stories. I should have explained better this way: first COMMON part, then Reign Of War story, which is parallel to Reign Of Peace story. We'll do Reign Of War first, but once both are completed you'll be able to decide which one to play. In practice one party is sent to quest A, another to quest B, at same time. You as player will decide which one to join

Choklad
Jan 03, 2015
OK, so the two quests are going on simultaneously, but you are only partaking in one of them, because you can't be in two places at once.

So is quest B going on quitely somewhere else while Saren/Elenor is doing quest A, or does quest B never happen if you choose quest A? I. e. is it more like "choose which task you want to do personally and leave the other one to someone else" or "choose which task you want to do and hope that the other problem will fix itself?"
Or maybe it's more about which solution you prefer - the world's in chaos, you can solve it with either quest A or quest B.
jack1974
Jan 03, 2015
Or maybe it's more about which solution you prefer - the world's in chaos, you can solve it with either quest A or quest B.
Without giving away any spoilers, let's say that there are two big quests that are both crucial to the player (both as Amazon and as "good guys vs evil demons") and must be done ASAP. This is one of those cases in which can be said "alternate reality": player might join group A or group B. In the "canon ending", both parties were successful in their endeavors of course. Otherwise the whole Aravorn would be turned into a big mess!

Thedefdref
Jan 04, 2015
So Samaras has the Vampire Specialization that means he is a Vampire right? If you go in a relationship withm him can he ''change'' Saren/Elenor in a Vampire as well?

( I hope you understand my bad english

)
jack1974
Jan 04, 2015
That design doc is not up to date

He *might* be a vampire but also some other thing... a werewolf, a demon, or something else
