jack1974
Oct 23, 2013
No this year not, we're already at end of October

But I could have a beta done by Christmas maybe. I want to do like with Loren, releasing the game story as each chapter is finished to test it sooner

Considering the first two seasons are basically finished writing, that should be possible for Christmas.
ValHallen
Oct 23, 2013
And the roommates game? Will it be released this year?
jack1974
Oct 23, 2013
I think it could, or early next year

jack1974
Nov 02, 2013


http://25.media.tumblr.com/a50bdc6b3145ec8e192fe338238fbadf/tumblr_mvmvnvJuNy1qhts2bo1_1280.jpg" style="max-width:100%">
FINALLY back working on this game. As happy as I was to get on Steam, I want to make new games

Don't be fooled by Laroneas happy face and gentle manners, he is a real bastard when comes to haggling/negotiating a price

DunKalar
Nov 02, 2013
Jack we want this game :D
Give your staff more cookies :D
Miakoda
Nov 02, 2013
Don't be fooled by Laroneas happy face and gentle manners, he is a real bastard when comes to haggling/negotiating a price 
And here I thought he would offer a special on a human skin suit. With that grin, you know he is hiding something

jack1974
Nov 02, 2013
Jack we want this game :D
Give your staff more cookies :D
For this game, I'm the one that is behind

Writing and artworks is not finished but I haven't caught up with the gameplay coding, though today made good progress.
jack1974
Nov 03, 2013


http://31.media.tumblr.com/e71012eb88d022b6de17f61f95045213/tumblr_mvp45fddMy1qhts2bo1_1280.jpg" style="max-width:100%">
since I was behind I worked even today!
I'm joking, I always work all Sundays and today wasn't an exception

The new level up screen is almost finished, I like how you can click on the left part and switch immediately the character, so until you click the finished button you can still make any changes. I prefer this system over Loren's (is more similar to Planet Stronghold 1).
jack1974
Nov 04, 2013


http://24.media.tumblr.com/99a94db40d75567c8bc6d10db37e98a0/tumblr_mvr308jkw01qhts2bo1_1280.jpg" style="max-width:100%">
another location of the game, Shagala is a very powerful snow elf healer and that's her shop by night. The candle lights are all animated, trying to add more effects on the backgrounds too

Madance
Nov 04, 2013
Someone will probably make this question, but I wanted to be the first one to ask:
"ARE THEY ROMANCEABLE?"
XDDDDDDDDDDDDDDDDDDDD
I'm bad, I know, I just love this Winter Wolves meme... ^______^
Lonestar51
Nov 06, 2013
What is written above the window on the right?
jack1974
Nov 06, 2013
Is ancient snow elven language and means "Coming soon"

Joking, I have no clue is something the artist did

jack1974
Nov 09, 2013


http://i.imgur.com/rgcynNJ.gif" style="max-width:100%">
Sorry about the gif filesize (is 2mb!) but wanted to show you a low-res version of Shea/Althea cozy home at night

(image looks blurred because of GIF compression and obviously in the game is MUCH better)
jack1974
Nov 12, 2013


http://24.media.tumblr.com/424e16aee12a6528d7649c4e00d81462/tumblr_mw3vi1ersh1qhts2bo1_1280.jpg" style="max-width:100%">
finished the level up screen, added various small touches like showing the unassigned attribute/skill points. I'm at good point in coding the game but still need to think about the map system and the side-quests... mumble mumble
at-a-glance
Nov 12, 2013
Why does each character have different experience points?
jack1974
Nov 12, 2013
In that case is a bug (I fixed it) because it's a level up you get when you recruit Vaelis for the first time, so Shea/Althea don't get any EXP.
After each battle, based on the number of kills characters receive a slight bonus. I'm thinking if to keep it or change, but since there isn't any "healer" specific class in this game it might work

(healers would be disadvantaged of course since they mostly heal but don't kill enemies)
Lonestar51
Nov 12, 2013
Nice to see how the game comes along. Hopefully the elven inscription ("coming soon") in the healer shop applies.
I noticed that waaayyyy back when I played Loren the first time, a char got a small bonus for a kill. This summer, when playing again after buying N'Mar, no longer so. Was this precisly because healers got less experience? If so, it was not enough in Loren to make a real difference. (Sorry if OT.)
How will the chars be placed if more than 3 or 4 are present on the screen? (I mean the left hand part.)
jack1974
Nov 12, 2013
Yes initially was present in Loren but I decided to remove it since indeed the main hero was a healer. I'm sure it wouldn't have made much difference but maybe in the long run you could "lose" 1-2 levels. Anyway to avoid complaints I removed it

I am not sure I'll keep it in this game too, since is still not really fair (maybe a fighter does 90% damage, and a thief kills 2 enemies with two critical hits, but overall did less damage...).
I'll need to scale down the images indeed, because 6 wouldn't fit right now on the left of the screen

Lonestar51
Nov 12, 2013
Actually, I liked the extra XP for kills. It gave a (small) additional tactical decision: Kill now, with whoever has the turn now, or wait 'til the guy/gal needing XP boost most gets his/her turn. With the downside that the enemy might get healed or hurt the party in the meantime. But well, the game will be enjoyable either way (just like Loren).
I thought that you would just add up/down arrows or something, but yes: having them all on one page is better.
jack1974
Nov 12, 2013
I just got the battle voices from my trusted "voice actors manager"...(same one that did the voices for PS1 and Loren) they are AMAZING!

I'm uploading a few to show them in next blog post. Riley's voice is simply PERFECT for the character, but even all the others are great: Krimm seems a real raging barbarian, Chalassa whispering voice is quite sexy

and in general I'm really happy about the result!