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jack1974
Did a BIG update today. Sadly no, not yet act 2 :oops:

However thanks to renke who did a really good job in testing now I fixed a lot of bugs and tweaked everything. I am not going to be able to spend months "balancing" the game, but still I think now should be more difficult for example to kill all 4 vampire lieutenant on first fullmoon, etc.

Also added more item drops and removed most of the SP/HP regen jewelry since that one was really too powerful. You can read the full list of changes on first post.

Unless there's some serious bugs, I plan to do the next update only when I fully code the second act. Hopefully by end of month or early February :)
myoksy
hey, found my password again : )



as this is a crash I thought the forum is a better place: new game, choose race -> BAMM!



Exception: Screen NewTalent2 is not known.



(eta: do you need the full traceback?)
jack1974
Lol of course. Nah a super easy fix :)
jack1974
Well, I just did another update haha. There were a couple minor fixes needed, since it would impact gameplay a lot (in particular all characters getting dual wield bonus was a big problem as you can imagine ! :lol:)
Palmettogamer14
Darn! I got caught up with work I forgot to send you a list of all of the grammatical and spelling errors that I saw so far. Sorry about that. :(
jack1974
Well there's still time, it's not like the game will be out tomorrow :) so when you have time feel free to post.
grey_duck
I got as far as my second arena battle before I hit an exception. My attempt to rollback crashed the game completely.




I'm sorry, but an uncaught exception occurred.



While running game code:

File "game/script.rpy", line 1495, in <module>

File "game/RPG framework/Core/enviroment.rpy", line 935, in getLoot

File "game/RPG framework/Core/item.rpy", line 596, in cW

File "game/RPG framework/Core/item.rpy", line 698, in parse

KeyError: u'Item not in list: Broadsword'



-- Full Traceback ------------------------------------------------------------



Full traceback:

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\bootstrap.py", line 305, in bootstrap

renpy.main.main()

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\main.py", line 499, in main

run(restart)

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\main.py", line 147, in run

renpy.execution.run_context(True)

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\execution.py", line 795, in run_context

context.run()

File "game/gameflow.rpyc", line 904, in script call

File "game/gameflow.rpyc", line 1366, in script call

File "game/script.rpyc", line 1495, in script

�8r…vԍQ�T��Up��#�BE({�P��ge�4#O9�t ͽ�f&�̢4��pJ���lF��9��;����^Y�\d���M�K��Kyi�_m} ��������AM����F�(��@�E�>y�uZ��� ��~"�yy�u��� ��"� �Ay�"Z^U�\:�Ն

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\ast.py", line 827, in execute

renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

File "C:\Users\...\AppData\Roaming\itch\apps\Cursed Lands pre-order\renpy\python.py", line 1764, in py_exec_bytecode

exec bytecode in globals, locals

File "game/script.rpy", line 1495, in <module>

File "game/RPG framework/Core/enviroment.rpy", line 935, in getLoot

File "game/RPG framework/Core/item.rpy", line 596, in cW

File "game/RPG framework/Core/item.rpy", line 698, in parse

KeyError: u'Item not in list: Broadsword'



Windows-8-6.2.9200

Ren'Py 6.99.13.2919

0.7.1



Which reads to me like I was supposed to get a broadsword as loot (I had just won the battle).



On the plus side, loading the auto-save of the crash rerolled the loot (padded armor) and I was able to continue on my merry way.



In other news, my poor elf has magic shifting battle hair, by which I mean that, during combat, the hair sprite is out of alignment with the face.


https://lh3.googleusercontent.com/xiQqHg2HGtc2bRHqob1qFz_qTZc4VUEX1pe7XmsbYPMm3DW5lk9vohD4dsk3EQMNivRjsSgLz39yyaoMsTvF1hPRokGPMclF30smOptzFXN_vhBntFpdB9mO8GKgym_JRNQQh_i7yDzFUsitIW6Q0dQac5XrBQP4SJTwzG7f1jzpFg4EnlLExso0RT_mfehgiiWTfYOCyaVNjI21QhO6EFcWRJtdJ_B3_DXsQpN20Xm3DQHKmwDSFwJevSqjuHBbAkrAlT0Kau5Q6N_VwHSHJ3y4Yus_xhggN9LrizqS1UI9RxVzmrEd2Q2pNcxUePdF4yxFnrNObp0poZ5YQ8AEImZ2ip9p4PdhdfJmRijPdgKfOeAabBDpnI--JnpGlFHQkNY8LFVaJMvdh6IGUA5hgSa4Nly5kJgjTG0KvWOn4GuzlbrL2Ngu9pe_MgdJ00dezooU20_1r3uUp_uY8YPHU-qxv0JeZLQpMAayRou0B7gaPg5SSygC5P4ebL-aB_iwTepje5y5X0hgaZ4bMyHULhT97bt50nsA6GhC8Z9aZpnyYv7eY1SGsD_oC_eO6rAG_fmTOdwrtg7Xr21a7z1I4IYE91jwoHGzPdCL6Q8=w388-h578-no" style="max-width:100%">

jack1974
Yes the first bug is as you said, I used a wrong keyword in the loot!

For the second could you send me the savegame? I haven't seen that behavior before so I think could be a specific case :) thanks
grey_duck
If I'm making a list of typos and grammatical errors do you want it sent to you in batches as I go, or for me to wait until I've gotten through a whole playthrough? I'm just making a .txt file listing problems, and I figured I could email it. (I'm guessing your script is broken into a bunch of separate .rpy files that get compiled in the end instead of one massive document anyway...)
jack1974
Yes I prefer to get it all at once, so I can look at it from start to finish in one session. Thanks :)
jack1974
I finally posted the 0.7.2 with the FULL act 2!!! Lots of content, side missions and... a big surprise towards the end regarding the vampires. Remember the spoiler tag if you post about that in forums please :wink:



p.s. I'm sorry renke/myosky but I had to nerf you 3 favorite skills (Debilitate, Pinning Shot and Magic Chains) because they were making even the boss fight in Normal a piece of cake :mrgreen:
jack1974
Haha forgot a few things so I'm already doing an update :lol:

Wasn't anything game-breaking but not getting the right items rewards wasn't a good thing!
Franka
I decided to finally take some time for this game.



First bug: After the intro, instead of going to visit Karen, I stay in Grimoire and enter the shop. I already have a second party member, Leena, even though I haven't even met her yet.
jack1974
Ah lol, going to look, thanks :)

edit: it was an easy fix, somehow I always took for granted that the first time you entered a shop Leena was with you, but it's not the case. Anyway was just a function to change so a simple fix.
Franka
Funny bug: Removing and equipping an item heals you to full health.
Franka
nagas.rpyc.285: Asking Enok either directly or indirectly both lead to relationship gain (it sounds like indirectly should lead to a loss).
myoksy
> nerfed Debilitate which now reduces enemy SP by 1,2,3 (one less by level)

not only that, but you also doubled the SP costs. I just started a new game and have yet no first-hand experience, but I fear it degraded from overpowered to useless : )
myoksy
oh, and the description lies: instead of removing one SP on the first skill level it removes as many as the normal damage. doing 11 SP damage is fun, though : D
jack1974

Funny bug: Removing and equipping an item heals you to full health.

What? this can't be :lol: any item or a specific one? also, when it happens, during the fight?

nagas.rpyc.285: Asking Enok either directly or indirectly both lead to relationship gain (it sounds like indirectly should lead to a loss).

In some case the relationship gain is lower, but I might just not give it at all. In the beginning I had a few relationship down but later I only give it (no penalties) to make it easier to reach full relationship with all party members.



oh, and the description lies: instead of removing one SP on the first skill level it removes as many as the normal damage. doing 11 SP damage is fun, though : D

Oops, new fix incoming. I think it's still powerful though, not useless. Maybe at lower level (not when is bugged) but at higher destroying 3SP is quite powerful, only against some bosses with SPRegen it not super useful, but still useful. In my playthrough definitely not useless!

That said of course it can still be tweaked :)
jack1974
Nevermind about the equipment, found the bug and fixed it already :) version 0.7.4 is now live.