jack1974
Mar 08, 2016
Yes, as long as the game is designed from start to support different outfits, and the romance scenes don't include them (otherwise there should be a variant of each new outfit, crazy!) then it could be possible.
Yesterday finished Fredrick path, so today starting with Tiberius. 5 characters to go


https://pbs.twimg.com/media/CdA2eQ4XEAAIjRr.jpg:large" style="max-width:100%">
Pace675
Mar 08, 2016
Do I sense a pre-order for this coming soon? XD I Haz money! XD
jack1974
Mar 08, 2016
Haha no no wait, I am still missing some story and CGs. I could do the pre-orders and upload a build with the catacombs and robbery in April/May though, as long as people understand it's not finished and they cannot reach the end of the story yet

The main "problem" (but it's a good problem to have of course!) is that I need to finish other games too, and I want first to finish the easiest ones (C14 Dating, Heirs & Graces) and then work on QoT when I'm "free" from other thoughts

jack1974
Mar 08, 2016
H will be disabled in this game! mouahhaah

yayswords
Mar 08, 2016
fabulaparva will be disabled from inebriation induced injuries.
Where the hell you been, boozesponge?
jack1974
Mar 09, 2016


https://pbs.twimg.com/media/CdGLfIpWIAA-sb5.jpg:large" style="max-width:100%">
Tiberius' bonus. I'm sure many Nightmare/Hardcore players won't romance him on purpose, since they WANT more random encounters to grind XP

yayswords
Mar 09, 2016
Isn't this something we can mousewheel roulette anyway?
(I like how the sisters seem angry about the bonus. That's the spirit.)
Oh just to be clear, enemies don't autolevel like in SotW right?
jack1974
Mar 09, 2016
No I disabled the mousewheel during the robberies otherwise was causing crashes
All enemies have fixed levels: however while the catacomb encounters are fixed, the robberies auto-scale based on the party. I mean:
- you explore town merchant area and discover a target with a party level 3
- you can then investigate target to get more info, and you discover enemies are levels range 2-4 (there's a bit of randomness)
- from now on, that target remains available at that level. So even if you level your party to 15, that target remains at that level, until you successfully rob the place
this way players can decide their own strategy, discover many places early, or rob them as they discover a new one, etc.
yayswords
Mar 09, 2016
Is the loot proportional to the target level?
jack1974
Mar 09, 2016
Loot depends on the type, Nobles have more money, while Mercenaries should give you more XP. Remember there are basically no items in the loot in this game, only gold and XP.
edit: and gems, which are probably the most important thing since you use them in the wearable gear to add stats bonuses

yayswords
Mar 10, 2016
But does a level 15 noble house have more loots than a level 5 noble house?
jack1974
Mar 10, 2016
No the loot depends on the number of rooms, but the loot is also "potential", you rarely will manage to steal everything. Once the demo is out will be easier to see than to explain!
jack1974
Mar 19, 2016
I finished the first yuri route. I am thinking about Therjalla's bonus. For now I had put:
"You can now buy all items at the Temple with a permanent discount of 50%!"
However in the story, Forsaken wrote that basically Therjalla would help Joanne/Thalia to improve their skills (magic/agility). She wrote like that because in the beginning I wasn't sure about the gameplay yet.
So there could be two options in practice:
1)You can now buy all items at the Temple with a permanent discount of 50%!
2) maybe get 1 skill point (or attribute) for the character who romanced
However, I think will go with the first and ask Forsaken to rewrite a few lines. Since all the other bonuses were "global" bonuses that would benefit everyone (Fredrick gives you a 50% discount on his shop, Melvin lets you discover all info about the targets, Tiberius reduces the number of random encounters with guards, etc).
kadakithis
Mar 19, 2016
I agree, the first one makes it more unique, and gives it more character. A random point, while nice, just doesn't have the right flavor.
yayswords
Mar 19, 2016
Therjalla beseeches the gods to protect <love interest> and her sisters.
+3 defense across the board.
jack1974
Mar 19, 2016
Yes could be some sort of permanent enchantment like that too. But I need to be careful not to make it too powerful.
I thought about the shop prices, since the temple (where she works) is the only place you can buy the potions, so...

Pace675
Mar 19, 2016
Yes could be some sort of permanent enchantment like that too. But I need to be careful not to make it too powerful.
I thought about the shop prices, since the temple (where she works) is the only place you can buy the potions, so... 
But but but stats over 9000!!!!1!!! It's like the I win button must have!

yayswords
Mar 19, 2016
the temple (where she works) is the only place you can buy the potions, so... 
I suspected that. That's why I had to be against it. You know me.
jack1974
Mar 25, 2016
FINISHED ALL THE ROMANCE ROUTES YEAH!!!!!!!!!!!!

What's left:
- Forsaken needs to edit/rewrite the robbery missions
- some (not sure how many but I don't think a lot) main plot scenes including some flashbacks
- code the "final boss battles"
then, testing can begin. I think if all goes well, shouldn't take long before the beta of this game finally starts
