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destiny_921
@jack: There's no need to use/put anything I said, just offering my thoughts :3 Point about the development, can't please everyone :) Scenes-wise, well, there's a reason why FanArt and Fanfics exist :lol: No problem, I hope at least some of what I said was useful.
jack1974
Yes definitely, all constructive feedback like yours is helpful :) Sadly in some cases I cannot implement good suggestions for time/money reasons, but they're always welcome!
DunKalar
I think it has been said before, but I found the dual specialisations somewhat useless for saren / elenor. I only used their healing skills cus they did too little damage as warrior / thief.



So I would like them to better function in one of the roles (heal/damage/tank) instead of sitting between the two roles.



Maybe this will be easier for coding, too :-)



I am looking foward to this game since Loren 1 was awesome.
jack1974
I don't know yet if I'll use a skilltree or else, but Loren2 will have a better character customization/specialization than the first one, you can be sure of that :)
DunKalar
I just had another Idea after watching Star Trek :lol:



I think this one is too late for the current game, since it will be a somewhat big influence in your story:



It would be interesting, if the portfolio of companions that acompany you will be influenced by your class or decisions. I.E. if you are a brave and righteous Warrior, a thief or a rouge mage might not want to help you because he/she/it fears of beeing arrested after the adventure for his/her/its actions. Or some companions might actually fear magic and stay away from your party if their leader (you) is a mage ^^.



Maybe companions might also leave your party after you made some sort of difficult desicion.



That yould be interesing but a tough job on the authors and coding so I think this might be a consideration for the sequels :-)



Anyway I think I reduce suggesting too many things so that you will be able to finish Loren 2 sooner ;-D
jack1974
Well that could be possible keeping the romance character only a small group, otherwise I can already imagine complaints about it :wink:

I like a lot games like Suikoden where you can recruit a small army of party members. But in a game with romances it could be a bit problematic :lol:
DunKalar
Nothing is ever easy :D



when I Set up a plot for my p&p gamers and include as many options as I can think of, they will still complain that there is some weird option missing :D
Lady Dee
This might have already been said, and it's probably too late for this game but in any future game it would be cool to see the other protagonist as a romanceable character. I don't see any reason not too and I don't feel it would be unnecessary and I don't think it would be confusing. Saren is a hunk. Just puttin' that out there :T
ValHallen
i would like a sub plot base on saren or elenor past.

for saren he would talk to his mother (since he said he said she is alive and talk to her often in a conversation with apolimesho)

for elenor she could discover some people from her tribe
jack1974
The two protagonist romance would look a bit weird to me, not sure exactly why though :lol: but yeah it could be fun. I would also like to make a sort of prequel telling the stories of Saren/Elenor before they were Amazon slaves, it could be very interesting. Hehe but first there's "a bit" of writing left to do for Aleema :wink:
ValHallen
The two protagonist romance would look a bit weird to me, not sure exactly why though :lol: but yeah it could be fun. I would also like to make a sort of prequel telling the stories of Saren/Elenor before they were Amazon slaves, it could be very interesting. Hehe but first there's "a bit" of writing left to do for Aleema :wink:

wasnt Saren a slave since he was born?
jack1974
Yes before/or the young life in the Amazon society I mean (I always forget those details!)
nightshadengale
It would be neat if "sexy" vs "non-sexy" outfits were a per-character setting rather than a global one, and if the censorship in romance cutscenes was controlled separately:



-I'm quite fond of edgy romance cutscenes, but having everyone walk around half-naked all the time makes me feel really awkward. I've only played the demo of Loren so far, but when I do play it it sounds like I'll have to play with censorship on, figure out when the romance cutscenes trigger, turn censorship off, trigger romance cutscene, turn censorship back on...which is annoying. It sounded like the plans for 2 were to have clothed cutscenes rather than no cutscenes, but a separate setting would still be nice.



-From the art posted, some "sexy" outfits were pretty reasonable (e.g. the cute mage dress), and some were just...distracting (in a not-good way, for me.) It would be nice to have some but not the others.
jack1974
About the romance cutscenes, even if you play them by mistake with "censorship on", so the CG is skipped, you can replay them all in the gallery screen accessible from main menu (turning the option on).

Doing a sexy outfit based on character can be done in the sequel, just a bit of more extra work but is not complex.



What are the ones that you don't like in the sequel? This time we tried to make the sexy ones not excessively unrealistic like the first game :lol:
nightshadengale

What are the ones that you don't like in the sequel? This time we tried to make the sexy ones not excessively unrealistic like the first game :lol:


Most of the ones that have been posted are a lot more reasonable, but Breza looks like a light breeze would leave her basically naked. (Of course, I'm not sure how that fabric is clinging to her chest like that, so maybe the rest of her outfit has similar adhesive properties. XD)
jack1974
Pfuit, it's because is a famous Amazon MAGIC VEST!!! :wink:
ValHallen
a berd for Saren
fleetp
a berd for Saren


Pardon my poor understanding of English. What is a berd?
Anima_
Probably facial hair aka. a beard.
ValHallen
a berd for Saren


Pardon my poor understanding of English. What is a berd?

it was a typing mistake

the correct would be beard